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You will never forget the name........GOLDUST
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SFNE drops its "floor" for 2002! Visit www.geocities.com/sfneguy for info. and pics of SFNE, including the most unique constr. pics of SFNE on the web. Formerly known as srosatsfne.
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D.o.t. Crew 2000
Flight of Fear/Wave Swinger crew 2001-2002
Webmaster/ Administrator PKI forums http://pub86.ezboard.com/bpkichat
Oncoming riders, watch your step while entering (coaster). Please Position (lap bar, OTSR, etc).
We will now take you up (x amount of feet) drop you (x amount of feet) at a (degree of angle) drop. You will reach a maximum speed of (max speed) and be turned upside down an amazing (number of inversions etc.) times. We will see you back her in (time of ride).
Thank you for visiting (park). (parks tagline).
*** This seems to ne the standard format at most of the parks I have visited. I guess the ride ops would get tired of it. I know we have accidently peeved a few ops by unintentionally memorzing the speech while waiting in line then saying the speech before them, or with them..
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Planned Parks for this summer: CP, SFWoA, SFGAm, SFKK, PKI, MA, SFStL, HP, KW, SFMM, KBF. Is 11 enough?
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Before you criticize someone walk a mile in their shoes, then you can criticize them and you have their shoes :)
*** This post was edited by Intamin Fan on 2/28/2002. ***
Mumbling during statistics is probably the only acceptable time I believe that a ride operator can slack. If you can't tell that a ride is tall or how many times it goes upside down, then I wonder how you ever were able to find the park in the first place and in some cases what ride you are even about ride. Statistics are definitely not as important as safety rules. When it comes to safety, its always first in my book.
Coasterman Mike - ride op.
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Now, a card carrying member of ACE.
Total rides on Pittfall: 255
Total rides on Superman:UE : 633
at my park VF, luckily most spiels at the big rides (power tower, wild thing, high roller, corkscrew...) are automated which makes things a lot easier. unfortunately, the rides i worked at least year had the some of the longest spiels ever. i had to memorize five long ones just for three rides (wave, antique autos, carousel). the carousel spiel made us mention "1924 carousel" because they want to make sure that everyone knows it's a 1924 carousel. entrance spiel for antique autos and an exit spiel (yes, please exit on the right, the other side will just lead back to the forestland where little bunnies romp around and provide natural beauty). on the wave (shoot the chutes) the spiel is quite repetitive, yet necessary. you wouldn't believe how many people say that they didn't realize that the wave actually hits *on* the bridge or at least pretend as if they never knew.
most times, ride operators seem to be less enthused as less people actually listen to a spiel that is mandatory to repeat every single ride - even if it's only one rider. it's a never ending cycle of ride op gets discouraged because no one listens - ride op mumbles lines - no one listens to the mubling ride op...etc until someone complains and the ride op gets warned about it.
(on a side note, once when i was on an airplane to vegas, i was listening attentively to the attendants' takeoff presentation, while the majority weren't listening...and when we had to make an emergency stop and takeoff again...during the second presentation *everyone* was listening)
Lethal Weapon, a modified SLC over here, has a preride video as well as a little speach by the Op, something along the lines of:
"Stunt drivers feel many different forces and manouvers during the shooting of movies. Lethal Weapon is designed to simulate these feelings, reaching speeds of up to 90km/hr and experiencing forces of over 4.5g's."
Then at the end of the day:
"Lethal Weapon is a ride that goes really really fast and upside down lots. Now I've got to show you a video"
I really see how doing this every five minutes gets boring, so long as you don't miss out on any vital information, such as 'don't stick your fingers in the wheels when in motion', or whatever, I think you're right.
If you don't like it, you can complain to Management, although that ain't fun!
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So what if the best coaster in Australia is a second hand Arrow?
http://www.totalthrills.com
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Planned Parks for this summer: CP, SFWoA, SFGAm, SFKK, PKI, MA, SFStL, HP, KW, SFMM, KBF. Is 11 enough?
When i was @ CP and riding the Mine Ride, I laughed my buttocks off when they said "We'll take you up X amount of feet and X amount of inches."
Fun ride-op's rule. :)
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Live on the edge and remember the Twist of Fate.
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What's love...it should be about us, it should be about trust!
For some reason I always get a kick out of ride speils when they say, "We're going to take ya up and then we're going to drop you, and then you may go through some loops. Just make sure you keep all limbs that you'd like to keep inside the car at all times in which you feel as if you'd like to keep your limbs.
Now, I'm going to push this button and you're going to scream and have a good time"
(the speil was a combination of Raptor, Iron Dragon, and Cedar Creek all in one.)
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Excalibur Crew for 2002!
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I`ve ridden Son of Beast 67 times!
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