Phoenix NoLimits Coaster

I like what you did with the logo in the intro with the waving effects. Nice touch.

I also have to agree, though, that the intro ran too long. I'm glad Rob mentioned that it was 1:12 because I admit to skipping ahead.

I also liked that the coaster seemed to work up to the inversion rather than just go from one right to another. It made for a good pace to the ride. A second inversion may have been nice, but not necessary.

Good job.

sws's avatar

Personally, I don't have an issue with the restraints, although I am quite concerned about capacity.

I'd like to offer some constructive feedback on Tyler's coaster. There are some bits that I particularly enjoy, like the low-to-the-ground barrel roll and the swooping turn over the water. There also appeared to be sort of a near-miss with the loading station on the right side of the train. I thought those were all good elements.

On the negative side, and I see this has been mentioned before, a lot of it does seem a bit too drawn out. The turns seem to take forever to complete and that last stretch into the brake run loses a lot of speed.

Other than that, I believe you did a good job Tyler!

After I finished the ride, I realized that I should have had more s curves and less continuous turning. I'll keep that in mind for my next one.

I love the feedback. The intro is quite long, and I will change that with my next one. My soundtrack has gained me two soundcloud subscribers and it is my biggest hit. It's getting more positive feedback than the ride.

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