Parkitect early build available

kpjb's avatar

Those two sombreros do the same for me.


Hi

Lord Gonchar's avatar

The fact that the Souvenir shop in the game sells those as "Absurdly Large Sombreros" makes that comment just a little funnier to me.


Raven-Phile's avatar

LOL I didn't even see the somboobro's until now.

Vater's avatar

Giggity! We're all 12. I love it.

Lord Gonchar's avatar

Just wanted to note that the worker bug appears to be fixed. My little workers don't give up on me anymore.

Also, the weird fence bug I had happening is long gone too.


ApolloAndy's avatar

High five!


Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

bjames's avatar

RCMAC said:

3 has one, but it looks strange when it runs, it's like the top goes the same way as the base. The on ride is better, though.

Never got RCT3. Looked like crap.


"The term is 'amusement park.' An old Earth name for a place where people could go to see and do all sorts of fascinating things." -Spock, Stardate 3025

Au contraire. Other than the gawd-awful shops, I think most of the visuals are pretty nice in RCT3. But that's just this player's opinion.


My author website: mgrantroberts.com

a_hoffman50's avatar

It did not dawn on me until that last screenshot, but this style reminds me ofsome park maps.

Lord Gonchar's avatar

Yeah, that's specifically a feature in the game - hit 'M' for map view.

The map above is 16 screenshots pasted together.


Jeff's avatar

That's a nit pick of mine... I can't get far enough away. I can rarely see an entire coaster at once.


Jeff - Editor - CoasterBuzz.com - My Blog

Lord Gonchar's avatar

Now that you mention it...

Yes, a wider zoom out would be nice.


Lord Gonchar's avatar

Trying to stretch and come up with different themes.

City Metro Park


a_hoffman50's avatar

So... the AI didn't get stuck about the path layout like they would have in RCT2?

I would think that they would get stuck by the Merry Go Round and Wild Mouse as well as by the Teacup Ride on the other side of the Merry Go Round looking for the entrance.

Am I the only one that is bothered by the angle of the stairs? They seem super steep to me.

As a side note, Brown Loopy Coaster is not one of your most inspiring coasters. ;-P

Lord Gonchar's avatar

No confused peeps as far as I can tell. They handled the dead ends just fine. I expected the park-long underground entrance to cause problems, but they handled it.

Haven't noticed the stairs. Maybe I'm used to it? Still this game's little things like that don't really feel better or worse than I remember RCT - just different.

Loopy brown coaster is exactly the coaster this park would have...and it'd need painted.

When I do parks, I tend to build coasters to the park. For example, these are all tiny and simple. Not every park can afford a top tier LG coaster. ;)


But... Where are the trees? Where's the charm?

Gonch ordered them all chopped down and made into thneeds...


My author website: mgrantroberts.com

Lord Gonchar's avatar

Archipelago Park

More screenshots at the link.


Ooh! I like that one!

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