New Scream Machines Demo!

Check out www.screammachines.com for the updates! I think you will be very pleased!
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My Coaster Creations: www.angelfire.com/extreme/screams/smcoasters.html
seriously, i cant wait.  god i hope they dont close this cuz it has nothing to do with NL...
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t h e r e s a monkey in my pocket and he stealing all my change, his stare is blank and glassy i suspect that hes diranged.....
Has anyone downloaded and tried it?And if so is it any easier or better than the previous demo?
I just tried  to check it out and the link no longer works.So I guess Brian must have moved it to a different site.
oops, wrong link! My mistake,sorry! it is www.screammachinesgame.com  !!!!!!! Sorry Again
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My Coaster Creations: www.angelfire.com/extreme/screams/smcoasters.html
DawgByte II's avatar
Well, let's hope that most of the bugs and fixes are worked out on this new demo.

From the sounds of it, it will have more general features than No Limits with the addition of water & the adjustment of land terrian.

I thought the track was rather bad quality and the sound was truly suffering big-time! Not to mention that camera movement was very limited. I hope all of this is fixed... yet at the same time, I definately hope it's all original and not ripped off of No Limits!!

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Proud to be an American!!

Trust me NOTHING is ripped off from NL, here is 2 reasons why...

 

1. Brian did ALL of the major coding BEFORE the NL demo came out.

2. Its illegeal to steal copyrighted things... You never EVER want to even look like you took something... That spells LAWSUIT!

 

And Yes All Of the Bugs Have been fixed (On our Systems), Many new Innovative ideas have been added... You'll see with the Blocking System (Its Pure Genius!) And with head movement.... Lets just say... Like a Owl.

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-RagingBullFan

Scream Machines Homepage http://www.screammachinesgame.com

I downloaded the demo and it loads and functions but how do you make it run?
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Just a couple of G-force junkies!
F4 to get on board...

F6 to dispatch... :)

 

And for the new demo... You don't have to do ANY of this anymore! :)

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-RagingBullFan

Scream Machines Homepage http://www.screammachinesgame.com

DawgByte II's avatar
Hey RagingBullFan:

Did you guys (I am assuming you have some input/programming in the game or at least know who does on a more personal level) fix the bugs via complaints & suggestions from users who tried the game, or was the demo just a rushed beta version so we could get our hands on a new coaster building demo?

I ask this because when the newer demo comes out, I would like to know if we all (gamers/testers) find some obvious bugs or minor annoyances (like ease of use, keyboard commands and the such), they will be addressed & fixed before another updated demo or the final release comes out??


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Proud to be an American!!

Yes actually all of the bugs that users and the beta testers have found have been worked out on our systems... this doesn't nessarialy mean that it will be bug free on your system. But for me right now I have no bugs and I love to play SM when I get the chance, (I have to make the help files for it).... But when Demo 2 Does come out if you find what you think may be a bug just drop a line to Support@ScreamMachinesGame.com and We'll see if we can get it all sorted out... But Remember what a Bug is...

"A Bug is a repoduceable error, not something that happened once. You need to find the pattern to directly recreate the error."

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-RagingBullFan

Scream Machines Homepage http://www.screammachinesgame.com

Jephry's avatar
It comes out tomorrow, I can't wait
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"The opposite of war isn't peace, its creation," Rent.
DawgByte II's avatar
Although it's a little early in the day...

...It's Sunday October 28th, and I have to ask:

"Where is the new Scream Machine's Demo?"

It's hard enough waiting for the full version of No Limits, but I'm getting a little anxious to want to build a decent coaster & ride it! (I didn't like the first demo)
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Proud to be an American!!

The demo is now available.
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http://www.bolliger-mabillard.com
I'm downloading it right now. It will probably take a little while to get the hang of the builder.

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Mayday - Memorial Day Weekend - Nonpoint, Nickelback, Oleander, Staind
Ozzfest - June 8 - Drowning Pool, Papa Roach, Linkin Park, Disturbed, Black Sabbath
Awake Tour- June 15 - Darwin's Waiting Room, Puddle of Mudd, Deftones, Godsmack

WHAT A HUGE IMPROVEMENT!!!! The graphics i beleive now rival no limits...multiple trains with advanced blocking....any row, any seat.....multiple riding modes....trees.....water......suppots now look amazingly realy....speed is now more accurate than ever...new speedometer....bezeir curve manipulation.....awesomely realistic sound now.....lighting affects on everything better....multiple editing angles(including 3d)....advanced banking....download it all of you!!!!!!!
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My Coaster Creations: www.angelfire.com/extreme/screams/smcoasters.html
Jephry's avatar
hmmm, maybe the game would be cool for me if it wasn't constantly crashing my computer. I can't even load a track with out it crashing. Also it would be nice to see the mouse on the screen. I am going to go to my computer technician and see if he can do something with my computer because it seems to work with everyone else
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"The opposite of war isn't peace, its creation," Rent.
The new demo is a huge improvement graphically, and with the extra editing modes, blocking system, and physics, it could rival or surpass No Limits.  Since, there are truly no limits to the size of the coaster, and it has editable terrain, I think that SM now looks like it may be the slightly better sim. 

However, I noticed that the new version is not nearly as stable as the old one.  I get crashes every once in a while when I load a track while working on another.  I never had that in the first demo. 

Also, when some of  the old tracks go into the new demo, the supports get reversed some of the time, so you may need to redo the supports, but with the "remove all supports" button, that's easy.  The best part about the supports is the choice of how the joint connects to the support!  It's fantastic!  I can't wait for the final release.  It should be awesome.

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Jman
Webmaster: Gravibulb Coasters - Home of Professional Quality Coaster Photos
http://balder.prohosting.com/gravbulb/coasters/

DawgByte II's avatar
It does crash my computer as well!! I can load tracks & ride them... but I got it to crash twice. First time was when I changed resolutions to max it out. It changed, but first crashed. 2nd time was when I was making some kind of change to a track.

It's still got a lot of bugs, but I don't know exactly what I do to make it crash... I still don't like the editor. I wish it was more of a point/drag/click kind of interface similar to "No Limits" because it gets a lot of getting used to, and can be quite frustrating when you're used to a very windows/mouse interface with building!

Camera is much better when RIDING, it's basically the same when editing. Sound is only a little better. I still feel that it gets too quiet when riding and just increases in volume as it picks up speed instead of pitch.

I think the movement of the camera in free-form when the coaster is riding is too slow (is there a way to speed it up?)... and the camera in regular editing mode is too stiff. It'd be nice to see kind of smaller windows of a top & side view of the coaster so you don't always have to rotate.

It's OK... I love the improvements... but it still needs a lot of work before it gets beyond beta.

I will work with it a lot more before jumping to wild "it sucks" conclusions, however.
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Proud to be an American!!

Is anyone having problems with it crashing when you delete supports?In the first demo it always crashed when removing supports.That's why I have not bothered to download demo# 2.

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