Michigan's Adventure August, 16th 2000

Associated parks:
None

I really will not go into to much detail.

This is probably the most understaffed park I have ever been to. Many of the rides had one op checking, height, restraints, and operating the ride.

I rated each coaster on the five star rating system, five being the best.

Big Dipper; One train, one ride op. **

Zach's Zoomer; One train, two ops. *

Corkscrew; One train, one op. *

Mad Mouse; Eight(?) trains, three ops. ***

Wolverine Wildcat; One train with only three cars operational, one op. ***

Shivering Timbers; Two trains, two ops. ****

The coaster got points for queue speed, appearance, safety, and excitement factor.

All coasters failed miserably on safety. Guest safety wasn't the problem but rather ride ops doing stupid things such as walking on the rails while the coaster was running. I also noticed a lack of any kind of communications device. A situation on the Wolverine Wildcat proved that they didn't have any operable on the rides.

Appearance on all coasters was excellent.

Queue speed was horrible on majority of the coasters as most only had on train with on ride op.

Ride excitement was high on all the coasters.

The ride could use a few more garbage cans. I also didn't like there group tubes in the water park. (hope you have to strong people). The park also had no new rides which I found odd.

It must be noted that this was my first trip to MIA and I also visited the dune rides. I would recommend these to anyone who has not been in the Muskegon area.

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"I don't want to be turned into a fax machine!"

~FRANC~
Magnum is sinking, did you notice any clearing of land? The rumor has been that there are markings that resemble and out and back coaster foot print. What was your average wait time for ST? I'am going back next week for the final time and I know that it will be busier than when I was there in June.
I think it was about fifteen minutes for Shivering Timbers most of the day.

Yes, best I can tell it is mostly for the carts and cars. Neither have been started yet (although all the stuff is there). The new food court is open. land clearing was going on somewhere around the log flume. Not big enough for a coaster though. There where several orange markers behind Shivering Timbers. Didn't look like footer markers though. I never got over to Adventure Falls.

I did find it odd that sections of the queue cannot be closed. It's either everything or nothing. That was bad planning by someone.

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"...If We don't get you there in five minutes we don't get you there at all. ~Dispatch Master Tran
I agree totally on understaffed. three ops were the most I saw on ST. about a 30-45 minute wait in the day and 25 minute at night for me. there was also land marked off between zachs zoomer and corkscrew for something to go in. too small of an area to be a big coaster. Although from the looks of it they have plenty of room for a hyper.

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Closing Time: 5:30
CP Arrival Time: 5:50

Whose Line is it Anyway?
ShiveringTim's avatar
That area between ZZ and the Corkscrew is supposed to be the new-for-2000 kiddie car ride.

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Scott W. Short
scott@midwestcoastercentral.com
http://www.midwestcoastercentral.com
My guess if they build a hyper coaster (or any other coaster). They will have the station near Adventure Falls and have the coaster run beside W. Wildcat or extend out away from the park from the A. Falls area. Kind of like ST does on the other end of the park. The Adventure Falls area of the park is always completely dead when I have been there. They need to have a major attraction in that area to draw people over there IMO. They definately have the room for ANY type of major coaster! The question is when and what type?

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