Maverick: My opinion

Maverick really is one of the few steel coasters in the last few years that really interest me. I really like how Cedar Point is going a different direction, and is not adding the biggest or fastest coaster out there. The ride really has some exciting elements, with the 95 degree drop into a banked turn, several low to the ground turns, two corkscrews, a mid ride launch into a tunnel, and a heartline spin.

I am a little confused on why you would have a LSM lift hill. Not sure I understand the advantage of having that, when a normal chain lift could have been used. Also what type of anti rollback device would there be on such case. What happens if they need to stop the ride on the lift, are there brakes that come up?

I really think the sensation of speed will be enhanced by the low proximity to the ground. The ride really has all the elements of a winner. Even after watching the pov video, I am not sure I noticed any block brakes, so little confused on the blocks for the ride, so it can run 6 trains. I assume with the lift, brake before the launch, unload, load, a few brakes before unload, but didn't see any block brakes. *** Edited 9/9/2006 12:35:56 PM UTC by Beast Fan***

California Screamin's LIM lift hill has brakes which run alongside the track about every train length (which close after the train passes by them) to work as anti-rollbacks. I suspect Maverick's lift will be similar.

Schwarzkopf shuttle loops...The most possible fun in 36 seconds.

Maybe since the LSM "Stuff" was already underneath the lift hill for the tunnel launch they thought why not use it for the lift as well? ;)

Maverick looks like a big bunch of fun.


Millennium Force Laps-169 **Vertigo Launches-21** Dragster Launches-53
Mamoosh's avatar
Here's a thought: why don't we wait until THE FRIGGIN RIDE IS OPEN until we proclaim it a hit or a failure. I swear the way some of you are talking...

...and people wonder why I don't wear coaster t-shirts when I go to parks?

rollergator's avatar
^ It's MY new number one!!1!!11! :~P
coasterqueenTRN's avatar
^Amen, Moosh! :)

-Tina

I gotta ask this, but do you all think the price tag of 21 millon is either too high or just about right or too low for this awesome looking coaster.

I am not trying to nitpick here, I am happy they are building this coaster. In fact i love the idea tha they are building a highly themed ride that most people can ride juding by the height limit.

Could the price be so high due to all the themeing and not so much the technology or just both combined, becuase I mean take a look at volcano and it didn't cost this much and it has two sets of LIMS and a lot of themeing, which i know is not the same as LSM.

I guess it could be due to the fact that you have six trains and all the PLC programming and LSM and trying to synchronize it all. I just thought a coaster like this would have been less then $20 million.

Mamoosh's avatar
Volcano's theming was already there when the coaster was built.
^^^^ Here's another one. Theme Park R is recruiting now. Hurry and get your membership. Can't miss out on the air heads taking over the coaster forum world. :(

The ride isn't even half way complete and it seems that some know everything about it already.

Mamoosh's avatar
Dude...telling people to go to another forum site is just wrong.
Wrong in your eyes. Remember mamoosh, this world is a harsh and difficult place. It is full of people that will kick, punch and fight for victory. A tiny wee bit of a bite is nothing. I fell bad if you can't handle my comment.

Whats the worst thing you have said to another member? I'm sure it is worse than mine. *** Edited 9/10/2006 12:30:04 AM UTC by CoasterDiscern***

coasterqueenTRN's avatar
I really don't see how anyone can have an educated opinion about a coaster until they have actually rode it. ;)

I am glad I don't care about things like this. If the coaster feels good then it ROCKS. What else is there to know? :)

-Tina

Don't be a douche, Discern.
To get back on topic, I find Maverick to be rather interesting however when I first saw the layout it looked like a ride better suited for Geauga Lake than Cedar Point. After all a ride with a 105-foot hill would look more impressive at GL than at a park with four coasters over 200 feet.

But anyway it's good to see Cedar Point putting in something that will more than likely appeal to those who may be too intimidated by MF or TTD. I was blown away by Storm Runner last year and I just see this as being an extension of that but with LSM's.

X Factor

Regarding the question of why the coaster can not be built with a traditional chain lift.

Being that the coaster uses a LIM system for the mid-course launch, there probably is not the capability to have the mechanism for a traditional chain catch to the cars. Think about it for a second. A LIN coaster has fins hanging down underneith that are required for the launch to occur. In order to have a traditional chain lift on the hill, you would need a chain ratchet and anti-rollback dog added underneith, as well as the assorted brake fins. There probably isn't enough space under the cars for all of this (plus levers for restraints, etc.)

Now an audio soundtrack playing on the lift hill going click-click-click, that would be great...

Walt S,

That is probably the reason on why they have the LSM lift hil instead of the traditional chain lift. Typically rides with LIM or LSM have copper fins that are on either the sides or button of the car, and I also agree that it would be hard to design that along with the chain ratchet and anti-rollback dog underdeath the car also. Come to think of it, I am not sure if there is a coaser with a chain lift and a LIM/LSM launch. California screamin has a LSM/LIM lift hill and a launch, and although Powder Keg has a lift hill and launch, its launch is of the compressed air variety, so I believe it is just being pushed by a catch car.

I really think Cedar Point has a winner on their hands. This coaster appeals to me alot more than a flying coaster or some other possible choices they could have gone with. On an interesting note, the last 3 Cedar Point Coasters have used some type of launch, and the last 4 have been designed and engineered by Intamin. At least I think they made a wise move and did not try for any type of records.

Perhaps if Valleyfair does really well attendance wise with their new GCII wooden coaster next year, a similar ride could be considered for Cedar Point. I do think their next coaster at Cedar Point, will follow more along the Maverick mold, and just try to be a great ride, instead of something that breaks any records.

SFoGswim's avatar

Walt S said:
In order to have a traditional chain lift on the hill, you would need a chain ratchet and anti-rollback dog added underneith, as well as the assorted brake fins.
As you can see in the video, the brakes are located to the side of the car, not underneath. Also, I wonder if they could have just moved the chain to the side a little bit?

I know Mummy's lift is LSM's, but it's not smooth at all. I hope this lift can keep a steady speed.


Welcome back, red train, how was your ride?!
ChicagoCoasterCub's avatar
I was just there this past friday. It is looking like it will be a good ride! I do think that it will have some tight turns considering the small footprint they have this on. I have some pics in my trip report. http://www.coasterbuzz.com/forum.aspx?mode=thread&TopicID=45759

I hope this lift can keep a steady speed.

Screamin's "slow lift" is pretty smooth, so Intamin has at least managed it once.


eightdotthree's avatar
Which Mummy is not a smooth lift? USO's is more of a launch than a lift and to me it seem pretty darn smooth.

This ride has everything though, a lift, a launch, speed, airtime, inversions, tight turns, some theme. Its like every type of ride in one and it looks awesome! There really is no other ride like it unless maybe you count California Screamin which seems way more tame than this.


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