First, does anyone know how fast the LIM launch is. 0-70 MPH in how many seconds?
Second, I noticed on the video what seem to be trim brakes along the hill after the launch. If this is what they are I'm kinda disapointed. Kind of a waste to just slam on the brakes right after a launch.
Just wanted to give my 2 cents.
I think they may be there because CP wanted a 70-mph launch, but in reality, the train would be going too fast in traversing the rest of the course. So, they give you the launch, then they slow you down to a more reasonable speed.
It looks like the barrel roll will be taken retty fast AFTER they slow you down--think about how insane it would be if they didn't have the brakes!
coastin' since 1985
...however, with the added theming, landscaping, and close-to-the-ground terrian as the coaster traverses through it... it puts it into a very-much average coaster & may rank as my #2 or #3 Cedar Point favorite... and I think it may even earn a Golden Ticket Award (#8 is my bet) next year, if the coaster lives up to its expectations & winds up being just as fun as it looks.
Sad part is, even if it turns out to be mediocre like Italian Job, it will still get an extremely overrated placing.
Mav looks like a very fun ride. My only negative is the OTSR, but I'll take that over a lapbar cruhing my legs like on El Toro. The theming really makes the ride in my book. If I were them, I'd pack in as much scenery as possible on this one.
Long live the Big Bad Wolf
I hope that the barell roll does not kill your neck.
I am saying this because my neck gets slammed into the top of the shoulder harness like it would cut my head off.
Sometimes its really painfull. I hope for cedar points sake they took that into consideration on that barel roll.
This ride would use conventioal wooden tracking such as is used in GG coasters.
Best possible places for such a ride: Knoebels or Lake Compounce. *** Edited 9/8/2006 11:25:19 PM UTC by Arthur Bahl***
That said I can't help but wonder about something that I haven't seen discussed yet. What's up with the LSM lifthill?
I think I know the answer, I just wouldn't mind seeing what other people think.
My guess is that they can't use a traditional chain or cable lift with the launch track located directly under the lift. But how important is it that the launch is directly under the lift and station? Couldn't it have been located just off to one of the sides?
Is it that much easier for the programming, maintenance and power issues to just use the one type of propulsion (although it does have advancing tires as well)?
Again, I'm not trying to complain. I'm just trying to figure out why they went with this route for Maverick. I just hope that it doesn't fall victim to more technical problems and downtime than it would if it had a more traditional lift.
It experiences little to no problems.
A chain-lift (if used) woulda probably brought forth a sharper angle of ascent and therefore, a smaller distance from ground to top, so therefore the time saved is very little. I woulda prefered a chain-lift, but hey... any lift is a welcome change at Cedar Point than the past two launchers (prior to that, no launched coasters at CP).
She took one look at the animation, and said "that looks REALLY cool!"
We'll see what happens next year, but it sure looks like a winner to me. Lots of fun, and nothing too intimidating for the average guest.
The launch section... is it really going to come to a full stop before launching, as shown in the video, or will it be a "booster" that bumps you back up to speed, much like that on Volcano at PKD/KD? I really hope it's like Volcano's, as I love that part of the ride as you head toward the mountain, and wish more coasters would be built with that kind of element (other than going back and forth like CP'S WT).
I guess it may come to a stop for blocking purposes, but I just thought I'd bring it up. Otherwise, the ride looks awesome!
Long live the Big Bad Wolf
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