Loading Times on VR Rides Always This Slow?

Yeah my bad I was just going on the Six Flag press releases that said it was coming back, so I assumed they meant it was back for the entire season. As the spring weekends rolled by I started to see signs up around the park encouraging people to try the VR experience before it ended. They then removed it from the ride right before Memorial Day weekend.

rollergator's avatar

From our experience at SFMM, New Revolution *should* have had a 10-15 minute wait...without VR.

With VR, it was 4-5 times that long...we opted for "regular" aka "real reality." Even with all the brakes, it was phenomenal...shame more people won't get the opportunity to ride since throughput has been crushed....


You still have Zoidberg.... You ALL have Zoidberg! (V) (;,,;) (V)

I guess I can understand the appeal of VR on the rides. What I struggle to understand is why Six Flags is putting it on some of their signature attractions that already have long lines, or at least that's what it appeared they did last year. I like Cedar Point's approach, where they put it on a ride that typically has shorter lines, and only for part of the day. It will be interesting to see how well Cedar Point loads the trains with the VR.

Boesball's avatar

I rode the drop tower at Six Flags Great America, and I opted to go without the VR, but even though they were doing VR on only half the tower, the operations made it a 20 minute wait when it should've been a 10 minute wait. I'm not a fan of augmented reality, as I think it defeats part of the fun of amusement attractions, and therefore I will opt out every time, but if people really like it, I don't see a reason why parks shouldn't do it. I agree with the sentiment of many here, as it shouldn't be on top attractions.


El Toro #1, 100th coaster: Gatekeeper

Raven-Phile's avatar

I get extremely nervous that it will make me sick. I know you can't take it off once you put it in and the ride starts, so that's kind of terrible, IMO.

There should be a switch or something that you can turn it off and just view the regular ride just in case someone isn't tolerating the VR well.


"Look at us spinning out in the madness of a roller coaster" - Dave Matthews Band

Or... just shut your eyes.

ApolloAndy's avatar

It's gone from Kong at SFDK.


Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

Raven-Phile's avatar

RCMAC said:

Or... just shut your eyes.

No. That still doesn't solve the problem of not being able to see my surroundings. That's almost worse.

Boesball's avatar

I agree with Raven's sentiment here. And that's why my solution to this is simply not to wear it. I understand some people think the concept is cool, but overall I think and hope this VR thing for coasters is a fad.


El Toro #1, 100th coaster: Gatekeeper

Rihard's avatar

Wait! What? You can't take it off once the ride starts? What the heck is stopping someone from taking it off and say "accidentally" dropping it into the lagoon below Iron dragon? ;-)

Last edited by Rihard,

- R.A

Bobbie1951's avatar

I rode Drop of Doom VR at Great Adventure a couple of weeks ago and much to my surprise, loading and dispatch were quite efficient. This was in sharp contrast to Rage of the Gargoyles, the VR experience available for a limited time on Skull Mountain last year. That seemed to take an eternity to load. Not a great fan of VR, I nevertheless found it quite interesting on Zumanjaro, as it radically altered my perception of what was happening. The gondolas go straight up but with the VR the rider has the sensation of moving to the right in an almost circular manner. As to previous comments about what to do if you're not tolerating it, a sign in the loading station does suggest that if you're feeling dizzy or disoriented you should close your eyes.


Bobbie

Rihard said:
Wait! What? You can't take it off once the ride starts? What the heck is stopping someone from taking it off and say "accidentally" dropping it into the lagoon below Iron dragon? ;-)

If you do never fear, they'll cease operations until they retrieve it for you.

kpjb's avatar

Raven-Phile said:

I get extremely nervous that it will make me sick. I know you can't take it off once you put it in and the ride starts, so that's kind of terrible, IMO.

I have experienced this. When it's working correctly, it's so seamless that I was blown away. It was way better than I expected, no problems at all. However, I've been on it without a fully loaded program and sometimes the background would go away and it would make me a bit queasy. Once, I lost the entire feed half way through, and as well as I know that ride, I had no idea what the hell was going on. They pretty much had to pay me to sit in my office the rest of the day.


Hi

Raven-Phile's avatar

Yeah, that would put me out of commission for the rest of the afternoon, for sure. I never used to get sick or anything, but now, something like that might destroy me and have me running for a trash can.

Tommytheduck's avatar

Maybe lay off the "Brews and BBQ." :)

Emphasis on the "Brews"

Last edited by Tommytheduck,
Raven-Phile's avatar

So, I'm hearing reports that there's a very, very long virtual wait for the new Kraken with VR. Apparently, yesterday, they were sending out 1 train every 10 minutes or so.

Meh.

Tommytheduck's avatar

I just recently spent 3 days at CP with out of state friends. The 2 days we spent in the ride park had almost no lines whatsoever, with only station waits on everything but Maverick. Yet the Iron Dragon VR was posted at 45 minutes.

We were going to ride it because their youngest son was very excited for it. Turns out there's a policy of 13 years or older. Huh? Needless to say, the 7 year old son was quite upset.

I still haven't tried it.

rollergator's avatar

Raven-Phile said:

So, I'm hearing reports that there's a very, very long virtual wait for the new Kraken with VR. Apparently, yesterday, they were sending out 1 train every 10 minutes or so.

SIX and one-half hours on Sunday...on SUNDAY!


You still have Zoidberg.... You ALL have Zoidberg! (V) (;,,;) (V)

OhioStater's avatar

Tommytheduck said:

I just recently spent 3 days at CP with out of state friends. The 2 days we spent in the ride park had almost no lines whatsoever, with only station waits on everything but Maverick. Yet the Iron Dragon VR was posted at 45 minutes.

We were going to ride it because their youngest son was very excited for it. Turns out there's a policy of 13 years or older. Huh? Needless to say, the 7 year old son was quite upset.

I still haven't tried it.

Um, what? You have to be 13 to ride a virtual crappy ride that most humans can ride when they are 8?

Just tell them your son is 13.

When they ask to see the birth certificate, tell them you dropped it on Rougarou, and you demand they now shut the ride down until they find it.

Last edited by OhioStater,

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