Inversions too short?

If my memory serves me correctly,there was a travelling 'double-loop' powered ride in France which, whilst not a coaster per-se, did have a piece of straight inverted track between the loops. I've got info from First Drop somewhere, just can't seem to find it right now.
------------------
life is sweet :)
Here's pics of screaming squirrel

http://www.screamscape.com/html/s_s_power.html

I always figured the inversions are probably kept short because of the worst-case scenario ride valley and evacuation factor.

If a train valleys before or after an inversion, the riders are still essentially upright even if the train is at an angle.

If, on the other hand, there was a long stretch of inverted track and the ride stalled on that stretch of track, that means all riders have to be evacuated from the inverted position.

True, LiftHillFan, but if the inverted section of track is set at a downward grade, the train (barring a wheel assembly breaking) would continue to roll "downhill"...

------------------
--George H
---Superman the ride...coming to a SF park near you soon...
Currency tracking experiment... http://www.wheresgeorge.com (Referring to The "George" on the $1 bill - Not Me)

I think I'm one of the few 'enthusiasts' that really does not like being upside down. I generally will only ride most loopers once or twice, and spend the majority of my time on the nearest non-looping coaster.

So...I guess I would have to say that I think most inversions are too *long.*

Everyone has different likes and dislikes when it comes to roller coasters and thrill rides.

I prefer lateral G's over positive G's, and for negative G's... I'm probably one of the few that prefers upside-down hangtime over airtime.

Inversions are just kind of... boring. All you can see is the front of the train in a loop. It doesn't do to much for me really.


------------------
Emerging from the ashes of Eric 013...

Are you guys forgetting about SFMW's V2? From what I hear that keep you inverted for a while. I also hear that its crazy, fun, and not that uncomfortable.

------------------
CBuzzer since September 2001 with a few bumps along the way. :)
*** This post was edited by SFNE Freak 1/31/2003 7:54:31 PM ***

I forgot about SFMW's V2. Such a good ride. But as others have pointed out, the restraints are comfortable, making the experince of the inverted stall fun and not painful.

Typically though, I don't like to be HELD upside down. Example- KBF's Hammerhead. Slow rotations high in the air. Being tipped over and held upside down- and guess what? The restraints are NOT comfortable in the least.

As as whole, I like to be upside down, but not held there for extended periods of time. I figure that the general public might feel the same way...

------------------
Xcelerator- Put the Pedal to the Metal!

Invy said:
If my memory serves me correctly,there was a travelling 'double-loop' powered ride in France which, whilst not a coaster per-se, did have a piece of straight inverted track between the loops. I've got info from First Drop somewhere, just can't seem to find it right now.
------------------


Talk about strange! I was just looking through an old issue of Rollercoaster! last night that had a picture of that very same ride. You are correct, there was a straight section that was inverted between the two vertical loops.

The picture I am talking about (for those old time ACE members) is in the Spring 1992 issue of Rollercoaster!, page 15. It says the ride's name was Threelooping

-Sean

Cheers Sean - the ride was renamed at some point as Kamikaze and from what I've managed to find, it delivered a pretty painful ride.

-Jim
------------------
life is sweet :)

If you want an extended inversion buy a Max Flight rollercoaster simulator. You can design your own ride and get in the thing and ride it. I did it at the Pittsburgh Sports Works.

*Sigh* they are about $10,000.

------------------
You better scream now, because at 420 feet now one can hear you.

can you get that scanned sean? or anyone got any links to this ride? I searched a while but to no avail :0(

------------------
www.ukrides.info
*** This post was edited by colin mcwilliam 2/2/2003 4:47:56 PM ***


colin mcwilliam said:
can you get that scanned sean? or anyone got any links to this ride? I searched a while but to no avail :0(

I wish I could scan but the scanner I 'used' to have no longer works with my PC. Perhaps I can just take a photo of it with my digital camera or something.

I don't know of anyplace online that has pictures of it.

-Sean


Mantis has a great hanging sensation in the loop, due to the trim on the first drop. For once, good can come out of a trim ;)

------------------
Emerging from the ashes of Eric 013...

I would agree they inversions are short because the roller coasters go so fast. It like this:

You get in line for a roller coaster and wait 1-3hrs then get on the ride that last only 2mins.

The coaster today just go so fast.

The hang-time on B:TDK's vertical loop is amazing and a fantastic feeling that is quite hard to put into words. If the extended section of inverted track would produce a feeling such as the hang-time on B:TDK then I'm sure many people would love it because it isn't painful and very enjoyable. But i'm not sure if an extended inversion would be able to produce that feeling.

You must be logged in to post

POP Forums - ©2024, POP World Media, LLC
Loading...