Incredible Hulk Question...

What kind of B&M is Incredible hulk? is it a stand-up or floorless or what... thanks...
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Out of the coasters i've ridden here is wat i rank them overall:(ive been to canobie lake and SFNE)
1. S:RoS 2. Yankee Cannonball 3. Riverside Cyclone 4. Canobie Corkscrew 5. Thunderbolt 6. Galaxy 7. Mind Eraser 8. Dragon coaster 9. poison ivy's tangled
It's a regular sit-down B&M coaster with a launched lift hill.  Hulk is an incredible ride.  It's the best B&M I've ever ridden.
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Personally, Hulk is one of the worst B&M's I've ridden.  The launch is great, the dive roll is great, and then after that you get a ride which does get points for being imaginative, but really just doesn't have much flow or appeal to me.  Combine that with one of the worst endings and coaster-dom, and you get a pretty mediocre ride.  Really, the ending just ruins it. 
How does it end thats so bad      I havent ridden it  and would like to know
Hulk is one of the best B&M coasters out there and the launch is great I hope more are to come.
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Hulk is awesome.
The Hulk is my personial favorite coaster. The best seat is the last row on the right side. The launch is great. also after you drop out of the mid course breaks you get a pop of airtime.
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Joey Ciborek FLCC Member
www.FloridaCoasterClub.com
"WE RIDE ALL YEAR!"
Ravenguy...

Help me out here.  Granted the launch is arguably THE greatest rollercoaster experience, and the rest of the ride is great too.  Just tell me how they could have ended it any better.  You said it's one of THE worst, but give kudos to the launch and dive roll, so the ending must be just barely this side of HORRIBLE for it to ruin the ride for you.  Please clarify your reasoning.  I've always valued your comments and opinions, but frankly this seems rather unfounded.

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Time flies like an arrow, fruit flies like bananas.

The hulk is the second best in my opinion, second to the one and only MF.
The launch and flip over at the top are the best part of the ride.  Something totally unique.  The rest of the ride reminded me of BKF and is typical b&m.  By that I mean...huge loop, huge cobra roll, interlocking flatspins off of midcourse break.  These elements seem to be in nearly every b&m looper.  Without the launch, Hulk wouldn't be Incredible.
The Hulk is overrated. The launch wasn't even that great compared to Superman Ultimate Escape's launch.
Well only because you asked ;)
Hulk was the most *medium-est* coasters I've ever ridden. Okay, it's a B&M so inherently it cannot be "bad". But IMO there was not a *single* outstanding moment on the ride. The launch was weak compared to even OL:FoF (now blown away by H:XLC; pun intended). The zero-G roll was fun, but not intense or "whippy" enough for me. I'm not a fan of cobra rolls in general. The vertical loop was nice too. Now, at this point during my first ride I remember thinking, "Wow, the second half of this ride looks interesting" as I had never seen the 2nd half. Then we wwnt through one of the inversions (flatspin?) maybe two (2nd vert) then I remember thinking, "Wow, I could be reading a newspaper" and then it just limped home so to speak. I got off thinking "Hmm, that was cool, but not nearly as good as folks said". In contrast, when I got off Fire Dragon all I thought was WHOA! Mad Intensity!

Bottom line, Hulk is straight, but not all that (for further clarification, see Raptor :))!
jeremy
--and that is why 2Hostyl will never make "CoasterBuzz Member of the Month" heheheh

Ok, play by play:
1.  The launch is great.  Excellent, one of the best starts to a coaster ever. 
2.  The Dive Roll is great, but it really can't compare to the Camelback on Kumba, the best inversion on any coaster eva.  In the end, i wish it was taken at a faster speed, but its still a wonderful inversion. 
3.  The Cobra Roll is just ok.  Its big, which is cool, and its over water, which is cool, but other then that......eh. 
4.  Vertical loop is ok, drop down under the bridge is nice, but nothing mindblowing.
5.  The ring around the gamma ray thingy just bored me. 
6.  The next flat spin was nice, but nothing great.  However, the surprise drop out of the flatspin is neato mosquito. 
7.  The next loop pulls lots of vertical g's, which is nice. 
8.  The "frenzy" before the brake run is really the only thing remarkable about this ride after the launch/dive roll.  The very quick changes of direction and g forces are wonderful. 
9.  The drop out of the MCBR has a nice shot of air, as do most B&M's do in this area. 
10.  The flat spin after this seemed slow to me.  Its been a while since i rode it, but that's what it seemed like to me. 
11.  The turnaround is slow and boring. 
12.  The helix is slow and boring. 
13.  The crawl up onto the brakes is slow and unremarkable. 
All in all, you get a rather lame ride with a good start.  I just can't praise a coaster with such an awful finish and mediocre body, especially when some people are claiming this to be one of the best in the world.   

*** This post was edited by ravenguy98 on 1/15/2002. ***

 Hulk is one of the main reasons why I stopped doing a top 10 list a few years ago. Unlike a few of the opinions on here, I find Hulk to be one heck of a ride from start to finish.  I don't like to compare rides, and I didn't listen to a lot of hype regarding Hulk so perhaps that is the reason why I like it so much.

 I find the launch to be incredible. It may not be the fastest launch I have done, but it sure has one heck of an impact. The zero-g roll at the top is cool (as is the story why it was included in the ride), as is the cobra roll and loop. The middle section of the ride is different enough that I find it to give the ride a unique feel.  The corkscrew and second vertical loop are a incredible one-two punch IMO. The wicked 'drop S' turn before the block brake is one of my favorite moments of the ride. 

 As far as the ending goes, well, it is a bit on the short side, but I also think that after an incredible start and mid-section, the ending doesn't seem to have the same feel as the rest of the ride. I do like it a lot (including the tilted brakes at the end). I find the ride to be very re-rideable, yet intense.

-Sean

Yeah, the launch is fantastic.  I think it has a lot to do with it being up hill.  *thumbs up*
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"When I come to a town I would love to see a children’s festival and children’s choirs singing my songs - maybe create a children’s day! A Holiday! With parades and songs - oh, I would love that!" - I swear to god its a Michael Jackson quote
I must admit, I was not that inpressed with Hulk. After seeing so much of it on Discovery I thought it would blow me away.

It is just average. Without much thought, I can think of 5 other B&M's I would rather ride.

Oh, and I can't stand the loud in your face queue!
Just plain annoying.

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Did I mention, that I like coasters...

Another thing that is good is that the launch isn't the fastest part of the ride witch makes that drop after the launch that much better.
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Joey Ciborek FLCC Member
www.FloridaCoasterClub.com
"WE RIDE ALL YEAR!"
Hulk is one great coaster.  if you buy from B&M you ain't gonna get anything less than perfect, but I guess there's degrees of perfect 'cause there are other coasters that beat Hulk.  the ride itself is great and at least B&M broke with mixing up the inversions from Kumba and I didn't even mind going through a vert. loop twice 'cause they were so far apart and so unique.  yet I actually liked Kumba better.  my theory is that people that have a problem with Hulk are opposed to its two-sidedness.  the first part is all about being open and big and slow while the middle speeds things up a bit and scales down and the end is just all twisted and fast.  people like the big open rides like Kumba and the tight twisters like B:TR but apparently they don't like both on the same ride.  Kumba had that just right recipie while Hulk took certain things from that recipie, mixed them up, ignored other things, and there's your ride.  almost like a Frankensteinian creature.  definatly good, but how did Frankenstein's creature compare to a normal human?
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Knott's Berry Farm Cuba ~South Park
I just power-rode Hulk yesterday (18 laps -- rainy, offseason day). I took a lap in the left and right seat of all 8 rows, and then 2 more laps in the back to pick WHICH seat I preferred.

For the best ride on Hulk, which I think is an amazing coaster, take the back right seat, and leave the harness a bit loose. Going down the first drop out of the launch & twist, you'll be floating the whole way...


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--Greg
"The questions ticket agents ask at airports are useless, but give an illusion of security to the GP. Much like seatbelts on roller coasters...
My page

Jeff's avatar
I've only had one lap, back right seat. I thought it was a lot of fun, and as Greg said in his TR, very well paced. The first drop is a total floater, and I've decided the tunnels make the giant inversions much more interesting. The biggest surprise for me was how small the area that most of the ride is after the big inversions. That's a tightly wound little course, and lots of fun.

Is it the greatest coaster ever? Of course not, but it sure ranks up there with the best, if you ask me.

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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"

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