As long as it slows to where they want it to at the peak it'll be fine.
eat. sleep. ride! - Coaster apparel and accessories.
As I said, we'll see officially what it's like when it opens and we ride it, but if it's like Mystery Mine then, well....
And as far as the lift itself, I don't care if it's chain or launch really, as long as you're going over fast!
A "launched lift" like the one Maverick has seems like a waste. If you're going to emulate a traditional lift hill- even if taken at a faster speed- why not go with a traditional lift hill?
Hmm. I was under the impression that the "launch" on Maverick's hill gave riders a nice "pop" of air; especially with the 95 degree drop.
I would also think that, over time, not having the traditional lift hill would save money due to broken/worn out cables, etc.
Still, no one seems to know what they do when they get stuck at the top.
OhioStater said:
I think that's exactly what it is, but also just a new feature that many people have never seen before. I like it, I just dont want to get stuck on it.
Especially if it starts to rain or there are birds flying around above you. :)
Rob Ascough said:
It's also more friendly to people that put a high value on their life since numerous Intamin coasters with lap bars were known to toss riders from the train... two off the top of my head being SFNE's Superman and Knott's Perilous Plunge.
Don't forget SFDL's Superman.
There is pretty much no way to slip out of the sides or top of this style restraint. Problem is, rides like Maverick seemed to have been designed with a lapbar in mind, those sudden changes of direction are not friendly to my neck. I am betting ridership on Maverick will decline much quicker than it should due to the head banging. Its a great ride, but I really have to fight to keep my neck from slamming into the restraint.
I bang my head on Raptor and Mantis moreso than Maverick, but those are B&M, so I guess they get a free pass :rolleyes:.
-Josh
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