Help me......(Rippin' Rocket)

I am currently building a model of a roller coaster out of the k'nex screami' serpent set. I am looking into buying the new Rippin' rocket set but i was just wondering if any one knows...How good are the 2 launchers on the Rippin Rocket?????
ApolloAndy's avatar
I'm pretty sure the cars are NOT interchangable, so they're probably enough to get a single car up about 5' into the air (the height of the RR tower).

Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

Yeah unfortunately the trains are not interchangeable. I wish they were but i'm not sure how well the boosters would launch a train (the Rippin Rocket is only 1 car).

Altho I was considering trying to make my own custom cars if I can figure out how i'll do it.

Anyway to answer your question the boosters launch the car pretty fast over the top of the coaster. I have yet to experiment around and see how high I can get it to launch.


Random Words of Wisdom: Ask a friend to join you on your next voyage. -fortune cookie :-)
On my settup, both launchers are on the ground(instead of having one halfway up the tower), and it easily launches six feet as long as i give it time to recharge after each launch. Hope that helps!

Hey, Thanks guys that really does help....so you said the cars arent interchangeable.....so does that mean that you cant put the Rippin Rocket cars on the Screamin' Serpent Track?
ApolloAndy's avatar
From what I can tell, you can interchange the track, but the launchers won't work on SS cars, and the chain won't work on RR cars.

Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

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