Giga in RCT2 :)


At the end of the lift of the "gigacasoter" you can select a cable lift. Just like there real thing there is a lift sled which travels down the hill, attaches and pulls the train. The speed is exactly on too, it comes down fast then slowly parks itself, attaches to the train, then slowly start out and gets going. Awesome! Just sow you know you don't start out building a regular chain lift, it won't go to 45 degrees. You just have to build a hill without and at the top, under special select the cable lift and it will work.

The track itself is all right. You can build those sexy curved Intamin parabolic hills which makes it look really sleek. Also it goes up to 300 feet. There seems to be no near vertical drop though and no overbanks, although you can bank the turns up and down so it sort of looks like them.

Well, I'm disappointed about the overbanks but I'm more mad that I have to listen to people review the game for more than a week and knowing at the same time I can't buy it :( .

-----------------
SFNE Central- Your one stop web destination for Six Flags New England!
http://sfne.licensetothrill.net

Are you able to have a elevator lift on a regular slope and not just the 45 degree ones?
Do you have to do something special to get the parabolic hills? Or do they just come out that way, using the normal build hill process?
Ride of Steel's avatar
Is the lift hill silent? Or does it make a vroom sound of the motor? Does it have the motor house like MF? ALSO can you use a cable on unsteep inclines (25 degree)?

-----------------
As the coasters get bigger so do the queue lines

He must be one of the lucky ones who got thier hands on a copy. Lucky dog.

I was really hoping for overanks because the first thing I do when I get it is check everything out and then start on my CP Recreation. What is the highest they will go to?

Does anyone know if you can build higher than 262feet in the original one? What's the heighest height you can build?

-----------------
9Years working at Valleyfair :)! Steel Venom debuts at Valleyfair in 2003 :)!


So you can't bank turns up or down fluently that Intamin and B&M hypers do?

-----------------
"Escuse me, can you tell me where the heck the Mystery Lodge is"?

You can build up to 300 feet.
Ride of Steel's avatar

Joe E. said:

There seems to be no near vertical drop though

Is there a completely vertical drop?

-----------------
As the coasters get bigger so do the queue lines

You can use the cable lift on any degree lift, and it is silent. There is no vertical drop, but there could be something under special track (where the cable lift was ), I'll check that later. To build the parabloic hills you just go from steep up or down to flat track instead of the middle.

The best I could do for an overbank is steep up, then a gradual up banked, then a banked turn heading up, then the opposite down. So it's not very graceful.

A side question about the giga coaster - since Xcellerator uses the same type track, can you do a launched coaster using the same hyper/giga style track?

This is the coaster type I look forward to playing with the most.

X Factor

-------------
SFWoA: An Unofficial Guide
http://sfohio.tripod.com

*** This post was edited by X Factor on 10/8/2002. ***

Bad News, there is no launch it appears, not even boosters you can use.
Dang I was hoping for a hydrolic launch option.

-----------------
The cleveland browns suck, if its brown flush it down, Go Bengals!

Well...the wonderful world of trainers will give us that option in the future.

-----------------
The top 3 all time cobrarolls.

1)Raptor's
2)Deja Vu's (times 3)
3)Batman Knight Flight's

Yeah, trainers or maybe the expansion pack- "RCT2: Cedar Fair Edition." Ok, ok, so maybe that won't happen. I can still wish right?

-----------------
87 different coasters for this year and counting... 149 total!

Yeup. Won't happen as long as Six Flags is still in contract with Infogrames for this sequel.
Jeff's avatar

Cedar Fair isn't a brand name. 99.9% of people out there don't know it exists above their parks. It would be a pretty stupid thing to make.

-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure

I never thought of it that way. It would be cool though, if the expansion packs (if there are any) will feature recreations of more SF parks and include some of the elements of the coasters. For example, a SFNE recreation with overbanked turns on Superman.

-----------------
87 different coasters for this year and counting... 149 total!

Maybe I missed understood the reading, but I built an Intamin Giga Coaster, and it said the highest drop height was 400ft. I am very positive that is what it said!

Another thing I was really wanting was 90 degree drops on the Giga. It doesnt look stupid, but kinda weird having the lift hill the same slope as the drop. But, I will live. I am very pleased with this game besides small improvements and the slow loading speed.

*** This post was edited by Holiday_World_Fan on 10/10/2002. ***

You must be logged in to post

POP Forums - ©2024, POP World Media, LLC
Loading...