-----------------
the member formerly known as MisterX
-----------------
Deja Vu Count = 31
SFGAm CoasterWorld
I just had another weird problem happen to me with the Giga Coaster, awhile ago I built the Goliath Giga Coaster in my park and I was checking to see why its line was so full. After waiting awhile I was wondering why the coaster wasn't going, the cable lift was stopped at the top of the lift.
The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
-----------------
Deja Vu Count = 31
SFGAm CoasterWorld
-----------------
Chris Knight
My Favorite Site on the entire internet, I think you would like it too. check out:
http://www.coasterbuzz.com/forums/members/member.asp?action=tos
-----------------
the member formerly known as MisterX
Everytime I try to make a giga coaster in the coaster editor my computer freezes.
It sucks
-----------------
-----------------
www.geocities.com/thrillworldonline
Now Reopened With A New Layout!!!
-----------------
LocoBazooka--Sevendust, Nonpoint, Stereo Vent, Mushroomhead
Korn Tour (With no name)--Korn, Puddle of Mudd, Deadsy
coasterdude said:The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
That's because the next block is full, the train on the top of the lift will keep going when the second train is fully in the station.
-----------------
SFNE's Superman's the best!
Creater of the ONLY Six Flags New England recreation on the web!
-----------------
SFNE Central- Online Six Flags New England Resource
http://sfne.licensetothrill.net
Devoted Intamin Lover for Life!
CoasterDude316 said:
I just had another weird problem happen to me with the Giga Coaster, awhile ago I built the Goliath Giga Coaster in my park and I was checking to see why its line was so full. After waiting awhile I was wondering why the coaster wasn't going, the cable lift was stopped at the top of the lift.
The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
-----------------
Deja Vu Count = 31
SFGAm CoasterWorld
That is a block violation basically, since it considers the lift to be a block. What it does is, when it gets to the top and stop, it means the other train (ahead) has not cleared the next block section. As soon as it clears, the train will begin to proceed.
*** This post was edited by sfft_freak on 10/19/2002. ***
Block brakes really mess you up, I had a huge B&M floorless running 4 trains on blocks, and one of the blocks wouldn't hold the train until the other one cleared the area, causing them to bump very hard. Luckily with my smarts, I got the station times to let it not crash.
...or, you could just add trims before the block to slow it down enough to stop.
-----------------
SFNE Central- Online Six Flags New England Resource
http://sfne.licensetothrill.net
Devoted Intamin Lover for Life!
*** This post was edited by HuLk on 10/19/2002. ***
XFan said:That's because the next block is full, the train on the top of the lift will keep going when the second train is fully in the station.
No the next block wasn't full, the second train was fully in the station when this happened, and it was loaded and waiting for the cable lift. I know about blocks and this had nothing to do with it, just an error in the game.
-----------------
Deja Vu Count = 31
SFGAm CoasterWorld
You must be logged in to post