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Deja Vu Count = 31
SFGAm CoasterWorld
I just had another weird problem happen to me with the Giga Coaster, awhile ago I built the Goliath Giga Coaster in my park and I was checking to see why its line was so full. After waiting awhile I was wondering why the coaster wasn't going, the cable lift was stopped at the top of the lift.
The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
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Deja Vu Count = 31
SFGAm CoasterWorld
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coasterdude said:The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
That's because the next block is full, the train on the top of the lift will keep going when the second train is fully in the station.
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CoasterDude316 said:
I just had another weird problem happen to me with the Giga Coaster, awhile ago I built the Goliath Giga Coaster in my park and I was checking to see why its line was so full. After waiting awhile I was wondering why the coaster wasn't going, the cable lift was stopped at the top of the lift.
The ride didn't say it was broken down, so more and more people kept getting in line and the ride wasn't going. I had to double click the close feature to get it running again. Odd thing, has this happened to anyone else?
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Deja Vu Count = 31
SFGAm CoasterWorld
That is a block violation basically, since it considers the lift to be a block. What it does is, when it gets to the top and stop, it means the other train (ahead) has not cleared the next block section. As soon as it clears, the train will begin to proceed.
*** This post was edited by sfft_freak on 10/19/2002. ***
XFan said:That's because the next block is full, the train on the top of the lift will keep going when the second train is fully in the station.
No the next block wasn't full, the second train was fully in the station when this happened, and it was loaded and waiting for the cable lift. I know about blocks and this had nothing to do with it, just an error in the game.
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Deja Vu Count = 31
SFGAm CoasterWorld
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