Flight of Fear is a violent ride. VILLAIN DUDE, it is pretty much the same layout as Joker's Jinx but Flight of Fear has a mid-course brake; my guess is that what is straight track for the brake run on Flight of Fear is curved track on Joker's Jinx, Mad Cobra, and Poltergeist.
Anyway, the ride is a violent ride, and it does tend to throw you around a bit. But the locus of the force is at or near your center of gravity, a point which was entirely unsecured with the shoulder bars, allowing your entire body to flop around in the seat. Particularly near the end of the ride where the train was going too slow. That was part of the problem. Another part of the problem is that a slight movement of the unsecured upper body can translate into quite a large motion out from the point of rotation, so any minor shaking of your upper body induced by the ride transitions is amplified by the time it gets to your head, which is the only part of your body that was secured with the old shoulder bars. No wonder it hurt!
The new arrangement is far more effective at securing the body about its center of mass, which in turn reduces the amount of bouncing around you have to contend with in the first place. Then much of that force is dissapated by banging your upper body into the side of the seat or into the person sitting next to you...but it is NOT taken up by your head banging against a shoulder bar.
--Dave Althoff, Jr.
(Missed a tag.)
*** This post was edited by RideMan on 4/17/2001. ***