A friend of mines thats works at SFGam said that if Deja Vu Vallies as much as it did last year that it would be gone for certain. At first i found that hard to believe but after some extensive thought I realized the potential of that happening. I have 3 reasons.
1. Money Loss
2. Dead Space
3. Bad Fan Reaction
I believe those factors would surely lead to the dimise of a great ride. Please post comments on how you feel. ------------------ Can't Touch The Untouchable Break The Un Breakable It's Richie Baby
As much as it vallied last season!? It only valleyed twice and besides those two valleys it operated fine. Out of my 32 visits to the park last year, there were only 2 days when the ride never opened all day. Thats pretty good for a ride that only ran for a few days in 2001.
Its getting better as time goes on, and thats proved by Last Blast when it was running in 30 degree temperatures perfectly. I don't see it going anywhere, anytime soon.
------------------ Final Deja Vu Count for the 2002 Season: 52 http://www.SFGAmWorld.com *** This post was edited by CoasterDude316 3/2/2003 2:25:08 AM ***
The one at SFGAM has greatly improved and doesn't valley as much as it used to. The ride is starting to "break in." Also SFGAM invested so much money in the ride for when it does valley its not a problem to evacuate the people from the train (Cobra Roll and between the loop and Cobra Roll). Also if the computer and the brakes work properly the train will valley between the loop and the second lift which only requires the train to be hooked up to the second lift and will complete the rest of the circuit. Theoretically the train should never valley in the cobra roll or between the loop and the cobra roll. I think the problem is with the computer and the sensors when it valleys anywhere other than between the loop and the second lift.
------------------ Mike Favorite Wood: Viper at SFGAM,Shivering Timbers Favorite Steel: Magnum and Raging Bull
According to an engineer I stuck up a conversation with last year the reason it valleyed so much is because they ran it when it was below 50 degrees. When it is that cold, for some reason, it cannot complete the circuit thats why the ones in Cali and Georgia have not valleyed as much as the one at SFGAm
------------------ I don't care what anyone says, Magnum is better then Millenium Force.
Right... First off, All three of the Deja Vus in America are prototype GIBs, therefore, some problems can be expected. From what I've heard, the one in Spain works fine, but it may have problems as well. Second, Six Flags Inc. has spent well over 42 Million Dollars on all three GIBs, and that's a pretty heavy investment. Basically it boils down to this; Yes, Deja Vu valleys, this is why there is a valley floor, and yes, Deja Vu sometimes misses the catch cart, causing a valley. However, this is the off season (even though only a few weeks left), and I expect that Six Flags has been in contact with Vekoma and they've been sorting problems and correcting them where needed.
Don't worry, Deja Vu will still be there this season, and the one after that, etc.
------------------ "Enjoy your record-breaking ride on Millennium Force"
Yes, while we're at it why don't we just take down a few other coasters... X, Xcelerator, Hypersonic, and Volcano are all rides that are popular with park-goers, yet had a trouble filled first season, moreso than the Deja Vu's. You may hear whining and complaining about the slow wait times and such while you're in line, but if you stand by the exit, and talk to those same people later, you'd get nothing but glowing praise about the ride.
------------------ Never Has Gravity Been So Uplifting.
IMO Deja Vu won't last that long. I don't see them removing it anytime soon, but I would not count on it being around in 15 years or so, unless they find A way to make it more cost efficient or reliable. ------------------ "Grit Your Teeth, Bare The Load, Enjoy your ride, on Thunder Road"