Once again, thank you RubberDucky for trying to wear me out. However, I am still working on this and just becuase I am making drawings I am also making simulations in my head, and so far they're all working. Such as I have decided that retractable upstop wheels are not necessary, and I do have a basic understanding of how the train can land comfortably. Once I have everything figured out, I will write it all in one big post, and yes, RubberDucky, you will be changing your name to "CoasterJump."
Thank you,
Cedar Point Nut
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RubberDucky is mine...
*** This post was edited by CedarPointNut on 9/7/2002. ***
Trust me, the landing is not your only problem...the laws of physics are also in your way too. For instance, you will expierence more airtime on the top of a hill if the coaster has a bunch of heavy-set people on it, right? Well, when there is nothing attatched to the train, you get more than enough airtime...the train which would usually go over the hill or jump at 55mph would then go at 65mph or something, therefore making it go airborn, and killing everybody on board.
And why are you making such a bug fuss about this? Chaning your sig to "RubberDucky is mine". I will most likely never believe that one of your ideas will work until I see it on a real coaster, and since you are 14, I can not see that happening anytime soon either.
And I am not trying to "wear you out." I am simply trying to explain to you the problems with your ideas. If you had read my entire post, I told you that it is great you want to design coasters, just get some education in the feild first. Do you expect me to just sit there and not explain why your idea won't work? I am not going to do that, and it is not my fault that I am supposedly "wearing you out." If you can't take a little constructive criticism, than don't post your ideas.
First of all, I'm 15. Second of all, I have been thinking of ways that even with a train full of fat guys, that it would still have a safe landing (well ok, it still needs a couple revisions). Third of all, you don't know me or how my mind works, so I will tell you. I have actually designed some pretty cool coasters and simulated them, and my ideas have worked. So therefore, I am not going to give up on this one. This is definately possible, and it will happen.
Also, what ever happened to Amartin777 (the guy who posted this)?
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Cedar Point: America's Rockin' Roller Coast!
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Formerly known as Glenn on Coasterbuzz.
Check out http://www.ckportal.zzn.com
"I have actually designed some pretty cool coasters and simulated them, and my ideas have worked." You mean you imagined the ride in your head? Did you make it in No Limits or something? Did you happen to calculate the physical forces along every part of the track, keeping them within suitable limits for human entertainment?
Seriously. When you say you've designed coasters and simulated your ideas to make sure they work, I have extreme doubt that you have tested anything more than the limit of your own ego.
Saying this is definitely possible is another thing... Sure it is possible, but, like others have insisted, other than being a novelty ride, this would be nothing special. Remember Son of Beast at PKI.... Novelty wooden loop, but, according to the popular opinion I've heard, it was horrible.
First of all, SOB was the bumpiest ride I have ever ridden with the least amount of leg room.
Second of all, when I say that I have designed coasters and simulated them I mean that I have made small models (no bigger than 3 or 4 feet), and tested them out and they have worked fine. So I am planning on making a model of a coaster with a jump, and yes, calculate the physics involved, and go from there. I don't see why everyone is against me.
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You want to know what Millenium Force is on a scale from 1-10? Oh, that's easy. A bajillion out of ten.
CedarPointNut said:Second of all, when I say that I have designed coasters and simulated them I mean that I have made small models (no bigger than 3 or 4 feet), and tested them out and they have worked fine.
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Doesn't mean it would work on a real coaster. Too many factors are different in real life. Wind, rain, temperature, and trains change weight ever time a new "set" of people get on.
Jumping coasters? Seriously? It will never happen with our current technology. There is absolutely NO WAY for it to be safe.
One poster a few pages back had the only possible working idea. He/she said that the train could hit a section of track before the jump the would quickly move over the jump. The train would then leave the moveing section of track and onto the rest of the ride. It would only appear like the train jummped.
A jump just sounds completely unnessary. I will not be posting on this topic anymore so please do not respond to this.
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RubberDucky said: Too many factors are different in real life. Wind, rain, temperature, and trains change weight ever time a new "set" of people get on.
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You want to know what Millenium Force is on a scale from 1-10? Oh, that's easy. A bajillion out of ten.
CedarPointNut, good luck with your planning. Just bear in mind, to work in the real world, the coaster either has to have everything work by default or have a way of stopping before it leaves the track if anything is not working properly.
Now anybody up for a freefall ride with a gap in the middle of the tower?
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Cedar Point: America's Rockin' Roller Coast!
it's coming...I already have a name, working on a logo, and I pretty much everything worked out. Just wait for it...
And where is Amartin777? That would be funny if he just posted this and then like went on vacation or something...then he's gonna come back and 130+ posts.
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You wanna know what Millenium Force is on a scale from 1-10? That's easy, a bajillion out of ten.
CPLady said:
"I wonder if this came about due to a little game I saw my kid playing on the PC. You had to manuever a little roller coaster train around a track that had gaps in it, so you had to "jump" the train over the gaps.
This post reminds me of the mine-car levels in Donkey Kong Country. Obviously, you're in a mine car in the levels. There are many gaps in the track, and you have to jump over them. In one level, the whole car jumped; in the other, you jumped to another car when the track you were on ended.
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"What am I doing?" "OoohwhAAAAAAAAAAAAAAAH!"
Formerly Glidein
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You wanna know what Millenium Force is on a scale from 1-10? That's easy, a bajillion out of ten.
Closed topic.