Chris sawyer is creating

Saturday, December 22, 2001 10:40 AM
I've been to the site for chris saywer ( i he's creating 2 things for the pc. does anyone have any ideas, guesses, thoughts or hopes of what he may be creating.


Saturday, December 22, 2001 10:52 AM
One of the projects is a sequel (NOT expansion pack) to Roller Coaster Tycoon. That is all that is known and his publishers will give away no information at this time. Rumor has it that info will be released in Feb.

Top Gun: The Jet Coaster Flights in 2001: 85
Coaster Tracks Ridden: 57

Saturday, December 22, 2001 11:12 AM
I remember hearing something about a seqel to RCT as well and if the rumors are correct it will be a 3D version.
Saturday, December 22, 2001 11:21 AM
3D  RCT... Yes there is a god !
You really need to get some more BRAN in your diet
Saturday, December 22, 2001 11:42 AM
I'll keep my fingers crossed at RCT 2 being in 3D...matter of fact, I'll keep my fingers crossed that RCT 2 is along in development. And if it is using a 3D engine, here's hoping that the engine powering the game works great.

Edit -- 5:17pm (PST) --
That's why I said earlier that I hope that the 3D engine that could be used is going to work great. A good 3D engine should be able to work with the isometric perspective and not bog down. It is also why some games that were to use a 3D polygon engine abandoned it in favor of a traditional 2D sprite engine. Let's not forget, even creating a 3D polygon engine is not very easy and requires a lot of patience.

Off season too long...can't go on...must ride coaster...*** This post was edited by decoy on 12/22/2001. ***

*** This post was edited by decoy on 12/22/2001. ***

Saturday, December 22, 2001 12:21 PM
RCT 3D, bad idea, it takes away from what the original game was all about. I hope it stays with the whole isometric thing, much more refined
Bow Down to...The Sleeping Smiley!!
Saturday, December 22, 2001 1:01 PM
wow this is great news...RCT2 the possibilities for the game are endless. i hope the game will stay similar to RCT but then also allow us to ride the coasters in 3d like No Limits. that would be interesting
Saturday, December 22, 2001 2:05 PM
If there was ONE feature that RCT did NOT have and other wannabe games did, it was the ability to ride your creations. I'm sure we will see that in the sequel. As far as 3D goes, I would expect to see a very similar isometric look combined with the ability to pan around to different angles. I know from experience how frusterating it could be in RCT when you cant get the right angle to see what the problem was. Usually had to do with depth perception. I'll bet there will be a lot of unexpected goodies too. If there werent gonna be SIGNIFICANT improvements, we'd just get another expansion pack. Cant wait!
My other car is a Giovanola!
Saturday, December 22, 2001 2:33 PM
Huge threads about this one on Danimation. My brother tipped me off to them. The current rumor is full blown 3D sequel to RCT. Supposedly will need some serious computing power to run it.

Also the current thought is that February would be a realease. This seems way too soon to be a release date if we're just hearing about it now. I'd expect this mysterious February date to be an announcement or Demo/Beta available date.

Assuming the current talk is even remotely correct, it should be one heck of a game!

Saturday, December 22, 2001 2:34 PM
I have mixed opinions on this. If only scream machines or no limits could be more like RCT... IMHO, they are more interesting than RCT.
"And we don't know why the innocent die. Will this world ever find a way to change? And we don't know why, but we know it's not right. We don't know why so many had to die. We don't know why so many had to die." Goldfinger/Mest/Good Charlotte - The Innocent

*** This post was edited by NitroExplodes on 12/22/2001. ***

Saturday, December 22, 2001 3:06 PM
I really hope he's making a new rollercoaster tycoon...the old one, even with all the expansions has gotten boring and the other coaster games imo don't compare.  I hope for the new one he keeps the same gameplay and doesn't turn it into a sim theme park type game.  3D would be sort of neat though.
"you give me the most gorgeous sleep that i've ever had and when it's really bad i guess it's not that bad" Underneath it all- no doubt
Saturday, December 22, 2001 3:48 PM
Awesome idea about being able to ride your creations. It would also be neat to ride your flat rides too. Plus there are rides out there that are not in the game.
Saturday, December 22, 2001 4:56 PM
i'd like a "workshop" where you could create your own theming and other stuff.  
Saturday, December 22, 2001 5:05 PM
I doubt it will be in 3D.... and I sincerely hope it actually WON'T!!

Not that my system can't handle it. On the contrary... it's just that you can get a whole lot more detailed (Sim City 3000) when it is not in 3D. What I DO hope is that the people and the motion on the rides use polygons instead of sprites so they move much more fluid and with more realism.

I also hope that they give you the ability to zoom up a little closer on the action. On Rollercoaster Tycoon, the closest you can get is at the lowest screen resolution, and that's just plain nutty!!

I doubt you'll be able to ride your rides... and I really don't care now that I got No Limits. I just hope that they would incorporate all the latest & greatest flat rides along with the best rollercoasters & rollercoaster varities!

...Wondering what the 2002 season holds for all parks...

Saturday, December 22, 2001 5:10 PM
I remember somewhere reliable (might have been his own site, I don't remember) they gave a description of what one of his current project is/was. I can't remember what it was, but it wasn't RCT2.

As for the possibility of RCT in February, I'm doubting it, but it would be cool. It would be possible to make a 3D game with so little information leaking, because Chris Sawyer is about the only person who does work on his games, with the exception of 2 or 3 other people. Much easier to keep your close friends mouths shut about a big project than a large team of developers. Don't get me wrong, I would like the game to be real, but I doubt it because of how few people are working on it. 3D games are big projects, and it takes years to come up with new ones, especially if it is on a custom built engine, not a tweaked popular one (like Quake 3, Lithtec, or Unreal), and thats with a team of developers, not 2 or 3 people.

*music*It's the most commercialized time of the year!*music*

Saturday, December 22, 2001 6:18 PM
Now that No Limits is available maybe Sawyer realizes that RCT has got some competition,but then again RCT was available for retail sale where as no limits is available for purchase online only.Still No Limits seems to be edging RCT out of the picture hasn't anyone noticed the small number of posts in the RCT forum lately?
Saturday, December 22, 2001 6:33 PM
I don't think No Limits is currently "ahead" because it's actually that much better, I think it's being talked about more simply because it's *new*. RCT came out what? 2 and a half years ago? The fact it's even still on the radar at all tells you what an excellent product Sawyer came out with.

No Limits might be big with the enthusiast community but no one else has even heard about it! My Aunt Beth (*not* an Enthusiast by any stretch of the imagination) fell in love with RCT for it's Sim City like interface which is something that drew a lot of the more GPesque video gamers in and shows *true* success. I mean, it doesn't take a nuclear physicist to tell you that roller coaster enthusiasts are pretty likely to pick up a game involving *drum roll* roller coasters! It's when the game is good enough to appeal to non fans that it truly has achieved something remarkable.

I only hope the heavy sys requirements don't end up being only real complaint with the original RCT was the huge lack of flat rides, honestly, just releasing a full expansion pack of Huss, Mondial, Soriani & Moser and the like's rides would have been enough to keep me happy for months longer. IMO the graphics were perfect for the game. As someone mentioned earlier games like Sim City 3K have demonstrated that you don't need 3D to look nice, not even close.

Well, I suppose the announcement will clear all this up soon enough anyway, hopefully. :-)

* The Legend @ HW
* Superman: Ride of Steel @ SFNE
* Mondial Top Scan

Saturday, December 22, 2001 6:34 PM
"No Limits seems to be edging RCT out of the picture" ???

Dude, what are you smoking? Aside from coaster enthusiasts and extreme fans of Rollercoaster Tycoon who have on-line access, nobody knows about No Limits. The average person never heard of it. Probably about 80% of the owners of Rollercoaster Tycoon never heard of No Limits.

No Limits is an extreme niche market. It only appeals to those serious rollercoaster simulation builders. It can't even begin to compete with the likes of Rollercoaster Tycoon in any way possible.

...Wondering what the 2002 season holds for all parks...

Saturday, December 22, 2001 6:55 PM
/sarcasm on

I don't know what he's smoking but I'd like some too.

/sarcasm off

Seriously, what do you base you conclusion on that No Limits is edging out RCT? It certainly can't be based on the number of posts in the forums here on coaster buzz. The no limits forum as had less than 25 in the last week. The RCT forum has had almost that many replies to one single topic in one week.

I personally prefer RCT because there is more of a "game" to it. Ask me if I'd like to be able to ride the coasters I create in RCT and I'd say yes, but I'd still rush to be the first in line to buy the new version. If I had a choice I'd rather see expanded ride/shop/element selection over the 3D.

Just my .02

Happy Holidays

Saturday, December 22, 2001 7:31 PM
First off, No Limits is a flash in the pan because it's not easy to use and it's very special interest. RCT has mass appeal, which is why it has been selling like crazy now for more than two years.

Regarding a sequel, I've heard no official news, so unless you've seen it, it's not true and you'd do everyone a favor by not spreading nonsense gossip. He's working, but it doesn't mean he's working on a sequel.

Jeff - Webmaster/Admin -,
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"


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