ftp://ftp.popw.com/raptor.nltrack
Have fun!
-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
I'm only half way done with my Corkscrew rendering. I'm having trouble with the corkscrews.
-----------------
2000 Force Laps: 117
2001 Force Laps: 307
VertiGo Shots: 32
I'm having too much fun riding & flying around the coasters - haven't learnt to build my own yet.
-----------------
"It smells like something's burning," says my mom while looking at the fire in the fireplace.
-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
-Ride_Op
-----------------
Visit the new Ride_Op Coaster Productions! http://rideop.twistedrails.com
For example, the normal corkscrew does not look like the B&M flatspin. I ended up modifying a stock 0-g roll to do it for Raptor.
Also, the 0-g roll itself doesn't look good on the inverteds, so I created one of those for myself.
-----------------
Loopscrew.com: Your brand new, and only, editorial based coaster site!
6/8/01
-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
Someone should do Magnum. Someone already posted a "Magnum" to screamachines, but it was not very realistic.
I am working on Colossus at SFMM, you heard me, Colossus. It actually is starting to look like a woodie, with enough custom supports! The tricky part will be the dual tracks, but I have an idea.
-------------
"X" marks the spot in 2001!
I've been working on Magnum, but its really difficult to get it working realistically with three trains with the blocking set up the way it is.
-----------------
-Matt
2001 Magnum Crew
*** This post was edited by MDOmnis on 11/13/2001. ***
Also there seems to be to much friction, or the game is so real that it thinks the train is empty. I made it the full 6595 feet and it nearly stalls out in the final overbank so i had to cut it short about 250 feet.
-----------------
Save Cheese on a stick!
I actually got the last turn nearly perfect. The tough part is that the hops to and from the island are at an angle from straight "north-south," so it was a toss up to do that straight or the lift and stations straight.
-----------------
Jeff - Webmaster/Admin - CoasterBuzz.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
You must be logged in to post