Posted
From the official site:
When fire and ice meet inside the mysterious Wonder Mountain, the force will propel you into a thrilling journey beginning with a launch that blasts your train vertical through the mountain summit, 50 metres into the sky. You’ll race across tracks that span the park, reaching speeds of 115 km/h, flipping and twisting through nine breathtaking inversions. This is AlpenFury, Canada’s longest, tallest and fastest launch coaster. Are you brave enough to face nature’s wrath?
Nine inversions doesn't have the same ring to it as it did when I was 20. But that launch and the mountain looks cool.
I've gotta say, that is an impressive looking coaster. The 9 inversions is a little intimidating at my age too, but I might actually give it a whirl if I was visiting the park.
"You can dream, create, design, and build the most wonderful place in the world...but it requires people to make the dreams a reality." -Walt Disney
Looks like a really fun ride. Hopefully I can make it to the park next year.
I am a bit concerned around the capacity. CW pulls in great attendance and 2 trains 18 seat is not going to be a crowd mover. Makes me appreciate the effort Intamin put in when designing Maverick.
I'm sure Premier could have designed the ride for higher capacity if the park asked for it. It all comes down to what they're willing to pay.
Meh, Maverick's theoretical capacity and actual capacity are not the same. The ride time on this is effectively a minute. I'm sure the train will be back before the next is loaded. More trains wouldn't have helped, though perhaps longer ones would have.
Jeff - Editor - CoasterBuzz.com - My Blog
Im still surprised they went Premier and not with any of the Germans or Vekoma…
Especially as the trains on those way better now…
It just occurred to me that the ride is called Alpenfury and has a color scheme that's almost identical to the current paint scheme on Alpengiest.
Looks like a fun one. My only dislike is the 9 different ways to barrel roll. I miss when elements were a bit less repetitive.
That being said, on say SIK or Colossus, the endless barrel rolls are quite fun and disorientating, but at least it has some variety in the beginning of the ride to offset it.
Still looks really solid, though. And yay to no comfort collars!
Still looks really solid, though. And yay to no comfort collars
I would hope all the Seas Sky Rockets would lose them off season after this summer’s incident, one can hope! Should help capacity as well.
Next question is the 2025 announcement schedule going to cause an update for TT2 soon?
Very cool use of the mountain. Just needs a little fog in the launch tunnel and it's perfect.
Promoter of fog.
This is the first time in some time that I’ve looked at a coaster render and was impressed. The way it’s integrated with the rest of the park is great and not unlike what KD’s wing coaster does. Wish it had another airtime hill rather moar inversions but otherwise it looks pretty awesome.
Leviathan is one of my favorites so I’d love to get back up there again.
Looks fun, the nine inversions certainly look far more manageable than something like Colossus, they look 'gentle' and pretty fluid, dare I say.
Nice to see they have gone for lap bars only, at least according to the renders.
Nothing to see here. Move along.
I wonder is this the end of Wonder Mountain's Guardian?
Or is there room in that mountain for both rides?
I develop Superior Solitaire when not riding coasters.
I think there’s room for it all, along with their Blauer Enzian (Thunder Run) and Arrow suspended (Vortex) that also occupy space inside and outside the structure. It seems like attractions overlap and are situated in layers within the hollow mountain, this one looks to occupy part of the ground floor. I wonder if when Wonder Mountain was built in 1981 as a climbing attraction they planned for so much to be added eventually, and how much infrastructure had to be changed to accommodate the new stuff. I do remember that when the park was announced they planned for a Bavarian market of sorts to be housed inside the mountain but the idea was scrapped.
Wonder Mt G. is in the off ride video. I've been on it once and remember liking it only because I somehow didn't know about the drop track. Probably wouldn't wait more than 15 minutes for it again though. It's barely a coaster at all, but still a credit! Primordial looks a lot better, haven't been on it yet.
First time in a while I can recall being completely impressed by a new coaster. It's like KD's Volcano lives on in Canada...with a layout everyone deep down always wished it had from the start. Guts me a little that I may not ever ride it, but It'd probably give me a raging headache to last the rest of my day there, so I guess I'm good.
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