B&M Dive Machine

Thursday, June 20, 2002 1:46 PM
Is there some strange reason the B&M Dive Machines arn't popping up all over? We should atleast have one in the US
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Thursday, June 20, 2002 1:50 PM

They aren't being built because they don't go verticle, and are pricey for what you get.

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Thursday, June 20, 2002 1:50 PM

Sigh...haven't we gone over this a million times before? If there was a park in the US that *WANTED* a B&M Dive Machine, we'd have one. Manufacturers don't decide what parks get, PARKS do! Same goes for Gigas, Tera, and any other coaster some other park has that the US does not.

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N.U.T.S. - National Union of Thrill Seekers! Be a member and tell everyone you're NUTS! [Brought to you by the maker of LoCoSuMo! NOTE: NUTS is not a real club; void where prohibited; your mileage may vary; where's the beef?]

*** This post was edited by Mamoosh on 6/20/2002. ***

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Thursday, June 20, 2002 2:06 PM

Moosh, forgive me if I sound rude...

But you're the best at playing Captain Obvious. I think most people realize the parks decide what they want. People are questioning *why* parks don't want a certain thing. That's all. We all are well aware of the fact that something won't be built if a park doesn't want it.

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Whoa that was pretty cool." -- Reaction to first flip over on X-Flight

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Thursday, June 20, 2002 2:12 PM
its because you can get other coasters with straight drops that have more elements. 4d, ta2k, dejavu, xcellerator, impulse, tilt coasters.................
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Thursday, June 20, 2002 2:16 PM

B&M ROCKS,

The only 4D (X) doesn't have a vertical drop.

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It's his turn to feast, when you ride the Son of Beast.

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Thursday, June 20, 2002 2:20 PM
Neither does the dive machiene.

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Veck
http://pumpingrct.topcities.com/

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Thursday, June 20, 2002 2:26 PM
It's near vertical, and actually, I believe it's more vertical than oblivion's 87.5­­° drop. Also, they're very expensive, not the greatest with capacity, and other manufacturers have improved on them.

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Thursday, June 20, 2002 2:31 PM

No, you're not being rude at all, Legendary. Perhaps I misunderstood the original post and if so I apologize to him/her. Since I haven't ridden Oblivion or G5 I don't know what it is about the coaster that turns parks off. Perhaps it is capacity? Perhaps since a lot of parks already have some form of drop ride they feel a coaster that simulates that is unnecessary? Frankly I don't know the answer and I'd be willing to bet most on this board don't either. But I do know this much: if a park wanted one, it would have one...lol!

Anyway thanks for the reality check. I hate being predictable *and* obvious so I'll remove that stock response from my repetroire and just do myself a favor and skip these threads instead of getting all worked up ;-)

Cheers!

Matthew

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N.U.T.S. - National Union of Thrill Seekers! Be a member and tell everyone you're NUTS! [Brought to you by the maker of LoCoSuMo! NOTE: NUTS is not a real club; void where prohibited; your mileage may vary; where's the beef?]

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Thursday, June 20, 2002 3:16 PM
The hanging thing it does before the drop makes it more intense then those other coasters, it's more like a freefall than a drop and it is great, I just figured it would catch on better than it did I guess, thats all I was saying
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Thursday, June 20, 2002 3:17 PM
Anyways putting more elements in a dive machine is up to the park, I'm sure B&M would be happy to do an extended dive machine

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Aughhh look out there are Mice all around

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Thursday, June 20, 2002 3:18 PM
Oblivion has a really high throughput of passengers, can't quote how many, but the 7 train system and double loading bay works really well

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Thursday, June 20, 2002 3:22 PM
In response to adding the elements, I know that Oblivion cost some ridiculous sum of money, and for the same money as it would be to have a dive machine with an elaborated layout, the park could get a more novel coaster.

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Welcome to Six Flags Great America, home of the fastlane and delay-ja vu! We have now officially been deemed the world-wide wait!

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Thursday, June 20, 2002 3:23 PM
I'd love to see more coasters with cars like the ones on Oblivion. How about a zero-g roll with such a car! :-P

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Praise the Lord for giving us mr Stengel!

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Thursday, June 20, 2002 3:26 PM
How much did G5 cost? I would think that the tunnel work cost a lot of money for Oblivion, but did that cost get figured into the cost of the coaster or is it considered separate? Either way it does appear to be quite prices for a one trick poney. Give me a Gravity Max over one of these dive machines any day of the week.
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Thursday, June 20, 2002 5:46 PM

V² Fiend said:
In response to adding the elements, I know that Oblivion cost some ridiculous sum of money, and for the same money as it would be to have a dive machine with an elaborated layout, the park could get a more novel coaster.

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Welcome to Six Flags Great America, home of the fastlane and delay-ja vu! We have now officially been deemed the world-wide wait!



Actually, Oblivion costed 7 mil., less than a third of what MF costed, and 4 and a half million less than Raptor, so it wasn't very expensive. I would cost as much as Raptor or Mantis or Montu, or any other B&M coaster with a complicated layout and more elements. The capacity is 1,900 per hour, so I could see it being a big possibility for any park that wants one.

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HuKeD oNN fonickS dusinT wOrK"[;.

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Thursday, June 20, 2002 6:52 PM
Actually, I think that was 7 million UK pounds. Thus, it was more expensive.

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Welcome to Six Flags Great America, home of the fastlane and delay-ja vu! We have now officially been deemed the world-wide wait!

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Thursday, June 20, 2002 11:29 PM

Oblivion was about 10.5 million in American dollars and G5 was a little under 10 million. For a one trick pony that's a very steep price, you can get many better rides for that sum.

Here's a few(streching that)prices for you to compare that to:

Coney Island Cyclone-$100,000

Giant Dipper-$150,000

The Underground-$1.5 million

Corkscrew at Cedar Point-$1.75 million

The Dragon(Adventureland)-$2.1 million

The Legend-$3 million

Shockwave at PKD-$3 million

Gemeni--$3.4 million

Drachen Fire-$4 million

Vortex at PKI-$4 million

Beast-$4 million

Joker's Revenge-$4.3 million

Iron Wolf-$5 million

Boulder Dash-$6 million

Mean Streak-$7.5 million

Viper at SFMM-$8 million

Magnum XL 200-$8 million

Wicked Twister-$9 million

Great White/Batman:The Ride-$10 million

Gwazi-$10 milliom

Mamba-$10 million

Raptor-$11.5 million

Mantis-$12 million

Medusa at SFGAdv-$12 million

Great Bear-$13 million

Wildfir-$14 million

Alpengeist-$20 million

Superman Krypton Coaster-$20 million

Ghostrider-$24 million

Millenium Force-$24 million

Steel Dragon 2000-$50 million

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Lake Compounce-So Fresh and So Clean Clean

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Friday, June 21, 2002 12:20 AM

Well, you've taken most of those coasters and corresponding prices "out of context", so to speak.

I haven't ridden Oblivion, or G5 (Crazy Flying Submarine :)), but I do appreciate what they do, particularly Oblivion.

Honestly, you run a park that is heavily restricted in what it can do due to strict regulations. You have a thrill market to uphold, and you have an excellent concept team working for you. You need rides that will bring in people, therefore you need rides that are one of a kind, that are utilized in such a way to make them thrilling in their own unique way.

I guarentee you that a Dive Machine wouldn't have a millionth of the ride effect that Oblvion has if it was in a parking lot at a Six Flags park.

And comparing the price of Oblivion to Coney Island Cyclone?!? That is like complaining that the bus costs $3 now days, but it used to be 5c, and should still be that today. You're talking 75 years difference, 75 long, and fluctuating years, with different economic status'.

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So what if the best coaster in Australia is a second hand Arrow?

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Friday, June 21, 2002 12:51 AM

I guarentee you that a Dive Machine wouldn't have a millionth of the ride effect that Oblvion has if it was in a parking lot at a Six Flags park.



LOL!

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