But no, I've never had that feeling after riding Batman The Ride.
My feet get tingly during the ride.
I have never had that feeling though. I did get dizzy though after riding it 10 times in a row though lol
1. 2693' (4g's at Gadv)
2. 2700' (4g's at SFoT)
3. 2562' (Only one of this length I could find and it is located at Sea World San Antonio and it pulls 4.6 g's. Very awesomely intense.)
I'll concur with the folks who think SFMM's and SFGAdv's seem to be more aggressive than the others (I've also ridden SFOG's, SFStL's, and SFGAm's for comparison.) Is there any reasonable explanation for this or is it just psychology or what? I've only ridden SFMM's once, so could it have been just that day or that time that it was running so hot? I mean how much faster could it really be, you know? All I do remember is having my brain pretty much scrambled by the thing...and I do mean that in the best possible way...
Even if those stats are 100% accurate it still doesn't really answer my questions. *** Edited 9/23/2006 4:49:51 PM UTC by matt.***
As long as it doesnt become painful I really like that feeling, allthough I have noticed it become much more pronounced on inverts lately by far the best one at doing this is Raptor. If you are on the far left back row that helix allmost litterally rips your shoes right off. Alpengeist manages to do it to you muliple times, valley after the first drop, bottom of the vertical loop, and the second half of the cobra roll.
I also get alot of it on Raptor. And since I'm taller than most, I probably feel it more. I don't like the feeling.
Same speed through a tighter directional change increases acceleration. G forces = acceleration.
Some of the Batmen have very shallow trenches under the corcscrews. Perhaps there are slight tweaks to the layout on various versions. Different elevations of the various elements would require different radii of curvature to get everything to link up. This could explain the varying track lengths (assuming they do vary) and then obviously the varying G-forces.
But climate can have a significant effect on the overall speed as well. Cooler, dryer temps will produce more resistance to speed than hot, humid weather. I have ridden SFMM's Batman in hot summer weather and in cold spring weather in three different seasons spread across more than ten years, and it has consistenly seemed more intense than the original at SFGAm which I visit about once a year. So I don't think it's psychological.
Still, you can't beat 'em. They make my legs uncomfortable but they are FAR more intense than any Beema inverts that came out afterwards.
I can only handle so many rides on one nowadays. ;)The one at Great Adventure was the very first one I rode, in 1993 or 1994. I hope Six Flags preserves them for years to come! They are classics!
*** Edited 9/23/2006 7:30:48 PM UTC by coasterqueenTRN***
Acoustic Viscosity said:
Assuming those stats are 100% accurate, which I doubt, if the radius of curvature of the track is tighter anywhere the track bends, turns, twists, changes direction by any means, the train will pull stronger G forces as along as it is going at least as fast at that point as it does on one of the "weaker" Batmen. If it's going even faster, the G's will be even stronger.
Right, that would be one place the trackage would have disapeared - in other words, the math is slightly different throughout the course which in sum total ends up with 7' difference in some Batmen, and a whopping 138' at Sea World.
If the coasters 7' shorter *really* are 7' shorter, my first instinct is to think that one of the last curves was jimmied around with a little bit, resulting in a slightly longer break run, or something like that. It's just hard to believe B&M would modify an ENTIRE layout with a difference of 7' less or trackage for what benefit we're not sure of, unless it was to fit into a certain site, or something, but then how much difference would 7' over the entire course really make?
I think the most likely explanation at least with the SFMM vs. SFGAdv thing is indeed the weather and other environmental factors, I just think this track length thing is just kinda unrelated but still pretty interesting. :)
I believe it has been discussed in the past that the lift height varies a bit through out the Batman family. But that might not mean the layout is anything different. The whole thing could be raised higher off the ground to accomodate different terrain and the shallow trenches under the corcscrews I mentioend earlier.
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