Posted
Atari has officially announced the development of RollerCoaster Tycoon 3, slated for a late 2004 release. According to the press release, the game is "being developed by Frontier Developments, Ltd. of Cambridge, England, in conjunction with Chris Sawyer, the creator and sole developer of the RollerCoaster Tycoon franchise."
Read the press release on Business Wire and see a few screenshots on the official RCT2 site.
I just hope it isn't too much like the Sims RC games. They are cool but they are too cartoony for me, that's why I perfer RCT, but the screen shots looked awesome. Just have to wait and see. I'll have to keep busy with the other 2 newer expansions for RCT2.
Can't wait.
I'm not really interested in things being in 3D, both because my computer isn't too keen on running games like that and because it's little more than a gimmick.
If gameplay isn't improved over RCT or RCT2, I don't think I'm going to bother with this one.
I just hope 'coaster cam' isn't limited to 'coasters'. I'm hoping for a 'ride cam' that encompasses all rides.
It took longer than we expected... only 11 posts until someone complained about transitions and compared it to NoLimits!
Ha! That's why I posted it over in the RCT forum thread and not here - sometimes RCT fans are so predictable ;)
With Sawyer on the game, it shouldnt disappoint too much.
I'm dying to see some kind of water park stuff along with a night time!!!!!
Fingers crossed...
I've been reading a lot of posts on various sites where people are already comparing this to Sim Theme park which is insane, and No Limits which is even more ridiculous. Then there are those who were begging for years that RCT take a new direction like 3D, and now some screen shots show up and they're already complaining about the look of the trees, or the shops look to "cartoony". Sim Theme Park's main problem wasn't the 3D, but the actual rides which were horrendously themed and beyond unrealistic (the Ape swinging the bananas ring a bell?). Or how about those coasters which looked like kiddy-drawn train tracks, and the limited space you had which you couldn't create squat! As for No Limits, I don't expect this to have every shiny bolt and cross plank found on today's popular coaster manufacturers, but if we get a smooth ride 3D ride on what was once played solely in 2D, I'll be more than happy, and finally have my one gaming wish come true! :-)
*** This post was edited by JCat 3/4/2004 1:18:41 AM ***
Jman
But yeah what's the point of 3D if the B&Ms and Intamins are going to feel like arrow now?
And what kind of mega graphics card are we going to need for this? The game slows down in 2D once you reach several thousand people as it is.*** This post was edited by B&M Guy 3/4/2004 9:58:02 AM ***
Well, if it follows the rails, smooth is not a word that will come to mind.
Perhaps I was misunderstood before though. Will I come to any RCT game to design perfect, true to life coasters? No. I have to remember that the game is largely made for the general public, not coaster enthusiasts. Does the GP want to spend hours tweaking control points and beziers to get the smoothest, most realistic ride possible? No. The cookie cutter track pieces are one of the great things about RCT coaster building... it makes it easy and accessible to the GP. That said, it appears that RCT 3 is simply the gameplay and rides of RCT 1 & 2 3Dified. Sure it's pretty, but does it really add anything to the game? No. If the only improvements that come with RCT 3 are purely aesthetic, I'll bet I won't be a customer.
-BB (trying to reserve judgement till I've seen more than a screen or three)
This is true, but I imagine they'll have some code which will smooth out the transitions in 3D mode. Plus, we're talking about an entirely new engine so you're not going to get the original mechanics of the 2D view we've dealt with for years, translated to 3D on the fly. My bet is, you will be able to zoom in/out up and down so when building the park, you'll be able to look down in what appears like the original view.
I'm sure they're aware that a choppy ride would be a disaster, as their key selling points for this incarnation are the camera cam and "ride in the first seat" features.
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