Posted
Atari, the publisher of the forthcoming RollerCoaster Tycoon 3, today launched a new Web site for the game that features screenshots and video, revealing a number of new rides. New video clips show complete point-of-view video of several coaster varieties. They also announced the addition of a fireworks editor, where players will be able to design their own fireworks shows and set them to music.
Visit the official RollerCoaster Tycoon 3 site.
Check out the POV clips. The POV isn't even remotely as horrible as everyone predicted it would be with pre-fabricated track pieces. I'm not saying it's like NoLimits, but as far as I'm concerned, it's more than adequate.
So long to wait!
-Did a see both a Zipper and a Rockin' Tug on the video playing on the main page!?
Ohhh.
-Now we'll have a fireworks exchange on CB Games?
-The standard looping coaster appeared to have an inline twist. Am I mistaken?
-Custom lighting on coasters looks like a go (a question brought up in another thread) with this line in the press release:
"RollerCoaster Tycoon® 3, will challenge players to create the ultimate night time amusement park experience by adding lights to coasters, rides and pathways."
Good stuff!
*** This post was edited by Lord Gonchar 7/1/2004 12:56:21 PM ***
Will the only view be POV from ground level / coaster seat level? Or will it also included some sort of "arial view" / "birds eye" view similar to RCT and RCT2?
Either way... if I want it, I guess it will mean a new computer. My home computer died September 2002 (haven't even been able to EVER play RCT2 on it), and loading it here at work is out of the question.
http://atari-media.com/RCT3/consolepc/29b.jpg
compared to this?
http://www.lunatim.com/lunaland/tracks/eight.gif
Between the new rides, the new peeps abilities, the pov's, the fireworks, the full 3d viewing it astounds me that anyone could find RCT3 to be a bad thing. It looks amazing.
One thing above NoLimits is that when you ride the coaster, for the first time you actually feel like in you're in a park rather than a ghost town.
Wonder if people will link .mpg's of coasters now instead of screen shots....
The transitions in and out of banked turns looks a little abrupt though. And is it just me, or do the chain lifts/speed of the ride seem a little fast? Just a minor criticism, but it still looks like way too much fun. I just hope they keep the same Excitement/Intensity/Nausea ratings.
http://www.frontier.co.uk/games/rct3/index.html - scroll down.
Of interest to someone, I'm sure.
I am actually starting to look forward to this game. The part that reall peaked my interest was this: "Additionally, most coasters previously in RCT1 & 2 have been enhanced with a wider variety of track pieces, for example banks. "
Also, the Six Flags question was intended as a joke, but unfortunately my humorous wording of things ability decided to take a vacation.
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