I was proud of that post...wish I could find it!
:)
You still have Zoidberg.... You ALL have Zoidberg! (V) (;,,;) (V)
Call me a jerk or wrong, but I think most of the coasters Arrow built from after Morgan and Bacon left (the Toomer years) were really crappy engineering. Before you say it...I don't buy for one second that it was becaose those were the days before CAD. My proof: Schwartzkopf. He engineered/built flowing curves, parabolas, smoooth transitions, and varying size loops/elements. He had even been doing it before Arrow had.
Again, call me a jerk or wrong, but a lot of the Arrow multi-loopers also seemed liky lazy engineering. The epitome of this is the three large multi-loopers. (GASM, Viper, Shockwave) After they engineered the original 40 foot vertical loop and 24 foot radius corkscrew in the 70s it seemed like they were too lazy to adjust them accordingly for specific coasters. They just took the same little loops and stuck them way high up in the air, raised up the corscrews up high and slammed on brakes right before them....etc. There are many other examples too. Again...Anton could build variable size loops based on the needs of the coaster, why couldn't they? It took 25 years and new blood to finally build a proper sized loop (Tenessee Tornado).
Please someone correct me or tell me that I'm crazy
From this thread:http://www.coasterbuzz.com/forum.aspx?mode=thread&TopicID=45336&page=1
*** Edited 11/16/2006 7:40:21 PM UTC by Peabody***
There, I did what you asked.
Actually, I agree with you, at least to a point. I think you are absolutely right that some aspects of the ride-design was less than stellar during the time frame you mentioned. For example, to me at least, the curve prior to the MCBR and the flattening out section prior to the loop on Vortex at PKI are of horrible design. There is no transition at all and they create a head-banging moment if you aren't expecting them. I look at that and think 'did they really think this was going to be a good transition?'
Just like rollergator, I am no engineer either. Looking at some of these actually created rides, or the corkscrew concept does fall under the 'what were they thinking' category to me as well.
Why did Arrow not learn sooner? Is this the same kind of thing that prevents Intamin from properly designing launch and restraint systems? Why are learning-disabled companies building these thrill machines? ;)
As far as the loop thing, I wish more coasters would use various sized loops. The same complaint about Arrow loops all being small and in the air, is one I'd make about B&M loops all being gigantic and 'floaty' - I'd prefer variety. It'd be cool to have a coaster that featured both the high up in the air whipping loops of Arrow style followed by a big floaty B&M kind of loop. I don't see why it has to be one or the other.
And that's about as far as I can possibly go trying to defend what they did. :)
Also weren't they the only game in town as far as American steel coaster manufacturers? Why ring up those expensive Germans and Swiss to import something when you can get your Red White and Blue Walmart coaster locally? ;)
*** Edited 11/16/2006 8:08:57 PM UTC by Peabody***
As Gonch pointed out, Arrow used the same loops on all their coasters, basically just placing them higher and higher in the air as the coasters got bigger. I'm sure this saved a lot of money when it came to engineering because there was no need to constantly test the calculations for a loop with a larger diameter- the only thing that would change is the speed of the train through the loop, and I'm sure that was easily controlled by having the train climb higher into the loop.
The point is, Arrow's coasters were a good idea when there was no legitimate competition in the market and all guests wanted was something with a lot of height, a lot of speed and a lot of inversions. Once coasters started to get more complex, Arrow's "stay the course" approach left them out in the cold. They had nothing new in the pipeline except that, er, Pipeline coaster ;)
Rob Ascough said:It's like if you buy Honda after Honda and Honda- chances are you'll go to the same dealership if they've treated you well and given you good prices in the past just because it saves you thr hassle of having to go "shopping".
I just sign a contract with the Honda dealer for three cars over the next ten years....saves me money, saves them from having to *sell* more cars... :)
You must be logged in to post