Right Side https://www.youtube.com/watch?v=CYQ2SmBYlto
If its not broken, don't touch it.
I didn't even notice the midcourse (or the almost end course) on my first lap. It surprisingly doesn't interfere with the pace of the ride. Quite honestly, after six inversions, you could almost use a break (brake?) at that point.
Jeff - Editor - CoasterBuzz.com - My Blog
It is. I'll write more about it later... I don't wanna give it all away. :)
Jeff - Editor - CoasterBuzz.com - My Blog
Tyler, isn't there only one Jeff? I don't think you should have posted that though. Just a PM would probably been fine.
Based on the topic, do you think the GP will be excited about this ride? I think it's the stats and how it appears over Cedar Point's entrance really sells it to the crowds.
The weird thing is that the ride looks smaller in person, at least, the part near the gate. The corkscrew to the turn-around is a fairly compact space. You feel it on the ride.
Jeff - Editor - CoasterBuzz.com - My Blog
Holy crap. From the description of the queue I pictured a long, narrow space under the sail cloth shades by the beach, and that would be it. But an on-ride right seat view reveals what looks like acres and acres of waiting space with row after row of metal rails between there and the ride itself. Of course, tv makes everything seem bigger, right? Sheesh.
I'm so grateful for a crack at a few rides during media day...
The actual ride looks so close to the animated renderings, which seem to have gotten better and better over recent years, well, starting with Maverick I suppose. I don't know anything about engineering or that type of modeling, but it always amazes me how they get it so right.
The amount of queue space has nothing to do with how long the wait is. Queue or not, if people want to wait, they're going to wait. That said, I would describe the space as being about the same, if not a little less, compared to the space of the Millennium Force queue. And the going theory is that this ride will move more people. Initially at least, they think it compares in dispatch interval to Raptor. As of last week, the biggest variable they haven't felt out yet is with regard to people traffic on and off the trains. The space looks wider than what they had at Dollywood, which created traffic jams, so I'm optimistic. Oh, and no loose articles. Keep your crap in a locker or in your car!
Jeff - Editor - CoasterBuzz.com - My Blog
I've actually found that queue space does have an impact (after the first few weeks) on whether people wait or not. If the queue is spilling out into the midway, many more people will look at it and immediately turn away, regardless of the posted wait time.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
The one thing I'm worried about GateKeeper that will totally ruin the ride for me is whether or not it has any of that force-related leg pain I get on Mantis. I've only had this issue with B&M's, and the only 2 I can recall having it are Mantis and Batman (which I rode at Great Adventure). That sensation is just awful for me. Please don't have it, GateKeeper.
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