DWeaver: How can you say that FASTLANE doesnt work? Obviously, it does. The purpose of a fastlane is to allow the person holding one to experience the attractions without waiting in the line. That's it. That's all.
Disney's FASTPASS on the other hand, is designed to spread out people in the park. That works as well. Splash Mountain which used to have a 5min wait in the evenings, now has a 45min wait. Why? Because the FASTPASSes got people to ride later in the day.
And while I would tend to agree with you on the singles riders line option. I do not agree that adding more attraction or running at max efficiency will reduce lines to the point where a person can do all the rides.
Take Cedar Point for example. They have a ton of rides, very efficient operations and speedy staff. Yet and still, it is hard to ride all their major attractions, especially for a family with medium aged (8-16) kids. When you think like a non-fanatic, most people have at least some modicum of leisure associated with a day @ the park. CP on a summer saturday can easily have hour long lines for the major rides. That means to experience Power Tower (UP and DOWN), Millie, Magnum, Raptor, Mantis, Mean Streak, Disaster Transport you've already spent 8 hours in line. Figure in walking, eating, bathroom time, and the other 8 coasters I didnt mention and is there really time to do everything?
For some people paying a few extra dollars (or grabbing a free pass) to save an extra hour or two would really be worth it.
I agree that parks like SFWoA need to address other issues before resorting to a line-avoidance system. But for places like Disney, I think it was the best thing they could have done. YOU offer up a better solution.
jeremy
-------------
"Nobody writes about the planes that land." Steve Salerno Washington Times 7-10-01