Loading I see being easy. The queue splits. You go left or right. You enter the station on the side that your queue brings you to. From there, it's just like normal. Inside, outside, doesn't matter, fight over it like you would fight over the outside seat on a B&M. Unloading I see being more difficult. Unlike most coasters at SF parks, they would need to completely unload the train and get them all out of the station before opening the airgates to make sure no one runs back, because to get off the train, you would need to take a step towards the air gate. The exit would be at one end of the station, with a ramp going down so you are clear of the track, at which point both exits merge and bring you to the midway.
That is how I see the station working on X, but because of the way I see it loading, I think it would reduce load times.
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Cyclops. 1900 feet of CCI goodness.