Feature: Looking back at RollerCoaster Tycoon, 20 years later

Posted | Contributed by Jeff

From the piece:

RollerCoaster Tycoon, released 20 years ago this past Sunday, became the greatest theme park of all for a generation of kids who found it easier to visit the Scholastic Book Fair than Walt Disney World. Like any truly great park, the game seemed to exist outside the normal boundaries of time. Its merry-go-rounds and swinging ships evoked the humble county fairs that had dotted the American landscape for decades, while its most epic attractions were based on modern designs by the elite roller-coaster manufacturers of Europe. The colorful 2D sprites were a step behind the graphically advanced titles of the era, but they’ve aged better than almost anything else released in 1999. RCT was more tethered to the real world than most games—managing marketing budgets and cleaning up vomit were billed as entertainment—but that only helped it create a more orderly, governable version of reality where it was easy to lose yourself for hours.

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