First loop--Demon (SFGAm) Last (most recent) loop--Batman: the Ride (SFGAm) (as of 5/28/01) Worst loop--tough call, but I personally didn't care for Corkscrew at Cedar Point Best loop--again, tough call, I would have to say either Mantis (CP) or Iron Wolf (SFGAm), even though I didn't care for either coaster too much, their first loops were smooth and large.
------------- As a human being I reserve the right to do something something stupid. -Ed
First--Screamin'Demon PKI Last--SOB PKI Worst--VEKOMA! Minderaser SFWoA, Serial Thriller SFWoA, T2 SFKK, bang bang bang! Best--SOB, huge and can hold hands up, White Lightnin' Carowinds, same reason, Knight Flight SFWoA, huge, can feel train slow at top!
First loop: Jet Scream @ Six Flags over Mid-America (now SFStL, coaster moved to SFAW as Viper)
Last loop: if vertical loop - Vortex @ PKI (5-13-01) if any inversion - Mind Eraser @ SFA (5-28-01)
Worst Loop: if vertical loop - B:KF @ SFWoA, the first loop (I hate feeling like I'm falling upside down) if any inversion - V:TBC @ PKD any of the rolls (same reason)
Best Loop: if vertical loop - Shockwave @ SFGAm or Montu @ BGT, the first loop on each (loads of positive Gs) if any inversion - Zero-G roll on Kumba @ BGT or Kraken @ SWF (pushed into the seat while upside-down, ejected out of the seat while right side up; someone finally got it right!)
First Loop: King Cobra @ KI Last Loop: Chang @ SFKK Worst Loop: I don't know of any bad loops Best Loop: SOB (I like the lack of over the shoulder harness) Best Inversion: Incredible hulk @IOA (I love the zero G roll at the beginning