Actually it's not really a bad ride, it's just not anything special. Once you get over the flying position, this ride offers next to nothing. The only part that really stands out in my mind were the G's in the loop.
Just my opinion, though. Your mileage will certainly vary.
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www.coasterimage.com
A little tip for these rides. Close your eyes just as the first flip over starts, then open them once it is complete. I find it really enhances the flip over experience.
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Current favorite coasters:
Wooden: 1) Beast 2) Raven 3) Son of Beast 4) The Boss 5) Timber Wolf
Steel: 1) Raging Bull 2) Millennium Force 3) V2 4) Wild Thing 5) Mr. Freeze
Visit: http://www.dynamicgroove.com
The idea has potential but it could be executed SO much better. I have a feeling B&M will nail it this year with their two. A more creative layout, more comfortable trains, and a ride capible of running 3 trains without breakdowns & late openings would be great!
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Is it the roar of Kumba or the kumba of Roar? Discuss!
Now, as to the crew, I'll have to vehemently disagree with you. When I went, we were there first thing at the opening of the gates. They had two tiny teenage girls trying to control a crowd of hundreds. They asked that no one run, but since they could barely be heard five feet away, not many people got the message. Well, a few people ran a bit after the gates were opened, so the crew locked down the ride for almost an hour, scolding the crowd like we were little children.
The crowd became quite unruly, but I was able to hop up on a bench and get things quited down (I can yell louder than almost anyone). While talking, I made a sly remark about the ride-ops being uptight, to which one little teeny-bopper ride-op whined, "I heard that and I don't appreciate it!"
Look, kiddo, I don't appreciate waiting almost an hour after park opening to ride a coaster that's been testing since a half an hour BEFORE park opening, just to have you shut down a ride, not because of technical difficulties, but because you have no idea how to handle a crowd of people. Last time I checked, dealing with people is part of YOUR JOB. Just be thankful I was able to get people laughing, instead of getting more pissed off and ready to lynch you.
Regardless, my opinion of the Flying Dutchman is still that it's well worth the effort to try and ride one.
Later,
EV
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"Just remember, wherever you go, there you are." - Buckaroo Banzai
I find them uncomfortable. The upper harness has given me bruises on my collarbones and upper arms, and I've gotten cramps in my legs. When reclining in the station all the blood rushes to my head, which I hate.
But the ride experience itself (especially Batwing with its better placement) is excellent. I'll ride them occasionally, but they're not screaming "Get on me now" every time I walk by.
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--Greg
"The collective women in your life have more baggage than a Samsonite factory..."
My page
(I saw someone get badly injured in the stampede to X-flight on my first visit this year, and then it was a further 90 minutes after the park opened untill X-flight took riders)
*** This post was edited by Peabody on 2/8/2002. ***
ProgRay (who appreciates parks like Knoebels, CP, and BGW for their friendly staff members)
*** This post was edited by ProgRay on 2/8/2002. ***
yeah, I only rode it once, but I'd be willing to go for a few more rounds. I am totally geeked about B&M getting into the flying game, though.
Later,
EV
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"Just remember, wherever you go, there you are." - Buckaroo Banzai
No if only the can get a 3 train operation going I be happier than a pig in ...... (well you know)
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You really need to get some more BRAN in your diet
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This will be my 8th year at Valleyfair, can I go for 10? I know 2003 will be our turn!
After a couple of dozen rides between the two members of Bat-flight, I really only like the parts when you are on your back, primarily the loop. I never felt "at ease" on the ride; neither on the first ride nor the most recent. Add to that SFA's woeful "staffing" issues and the great S:ROS right next door (so to speak) and it should come as no suprise that there was many a visit to SFA where Bat-Flight was not on the menu.
Now as for the actual *execution* of the ride, I think Vekoma did a MARVELOUS job. I think the ride was the right length, right speed and right intensity. The only part of the ride that felt *off* were those darn inline rolls. But those came about because of all you silly enthusiast Stealth riders wanting "flying corkscrews". I'd really like to get out to PGA because I think the "on your back" corks would feel better.
jeremy
--who has always been nervous being "Face Down Azz Up" with heavy machinery around....
I like X-Flight. Its a fun ride and definitely different then most coasters but IMO not a top ten. Its just ride let loose on.
I don't have a problem with it because it takes away alot of people from my favorite ride in SFWoA, Superman. The Posse can back me up on this one.
Coasterman Mike
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Now, a card carrying member of ACE.
Total rides on Pittfall: 255
Total rides on Superman:UE : 633
*** This post was edited by Coasterman Mike on 2/8/2002. ***
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