Wildwood Park

Monday, January 16, 2017 10:33 PM

Running thread of progress on my second park. First up is the main plaza and the first ride that guests will be greeted with upon entering the park.

Up next I'll be creating the station and beginning to terraform around the ride.

Last edited by nitro104, Monday, January 16, 2017 10:35 PM
+2Loading
Monday, January 16, 2017 10:48 PM
Jeff's avatar

Neat. How did you do the storage tracks?


Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video

+0
Monday, January 16, 2017 11:22 PM

You have to fake it, unfortunately. Those are just 2 separate wooden roller coasters. I'm going to use scenery to attach the transfer tracks to the main ride and add some rails for the brake run to "slide" on to make it more realistic.

I'm using this park as a challenge to dig into the scenery while building objects, and to think outside the box to create realistic pieces and sections of parks that are not available otherwise in the game.

+0
Tuesday, January 17, 2017 8:50 AM
Jeff's avatar

Isn't that going to result in endless "roller coaster 3 has no entrance" messages?


Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video

+0
Tuesday, January 17, 2017 9:03 AM

Maybe if you leave them "closed", or permanently under construction that won't happen.

+0
Tuesday, January 17, 2017 9:12 AM

Jeff said:

Isn't that going to result in endless "roller coaster 3 has no entrance" messages?

I have all notifications turned off when I'm in Sandbox Mode so I'm not sure if that's an issue or not :) . I would assume, however, that since both rides are under construction that there shouldn't be notifications anyways.

+0
Tuesday, January 17, 2017 10:16 AM
Jeff's avatar

You would think, but when I've left incomplete rides, because I ran out of money or whatever, it nagged me constantly.


Jeff - Editor - CoasterBuzz.com - My Blog - Music: The Modern Gen-X - Video

+0
Tuesday, January 17, 2017 11:00 AM
Bakeman31092's avatar

I really like the picnic area next to the pond with the tables and chairs, but is that accessible to the guests? Looks like there's a curb on the main path leading into it.


+0
Tuesday, January 17, 2017 1:44 PM

Bakeman31092 said:

I really like the picnic area next to the pond with the tables and chairs, but is that accessible to the guests? Looks like there's a curb on the main path leading into it.

As of this moment, unfortunately no. To get those wide, short steps, I haven't been able to replicate something like that with the pathing tools yet. The area is added there just for aesthetic purposes at this point.

+0
Tuesday, January 17, 2017 1:57 PM
Bakeman31092's avatar

Yeah that's what figured. It's a shame because it really looks great.

What about the bridge? Is that all building pieces or is there some terraforming as well?


+0
Tuesday, January 17, 2017 2:01 PM

Bakeman31092 said:

Yeah that's what figured. It's a shame because it really looks great.

What about the bridge? Is that all building pieces or is there some terraforming as well?

The bridge, however, will work! There's a queue path that runs through it and I used building pieces around it.

+0
Wednesday, January 18, 2017 11:09 AM

nitro104 said:

As of this moment, unfortunately no. To get those wide, short steps, I haven't been able to replicate something like that with the pathing tools yet. The area is added there just for aesthetic purposes at this point.

Here's a technique for creating short steps. Maybe you could give it a shot.

https://forums.planetcoaster.com/showthread.php/17148-New-path-tric...w-inclines

+0
Wednesday, January 18, 2017 5:03 PM

nstod11 said:

Here's a technique for creating short steps. Maybe you could give it a shot.

https://forums.planetcoaster.com/showthread.php/17148-New-path-tric...w-inclines

Great trick! I have used this technique elsewhere, but never considered it for that area. I will give it a shot for sure.

+0
Friday, January 20, 2017 1:37 AM

Made a little progress tonight that I thought I would share. The station is about 75% complete and I just got started on building scenery around the transfer tracks.

Last edited by nitro104, Friday, January 20, 2017 1:38 AM
+1Loading
Saturday, January 21, 2017 1:31 AM

This is slowly morphing into a 1 roller coaster park due to how much of a time suck the station and storage tracks have become. I'm super happy with how everything is turning out, I've just invested way too much time into this small area.

+2Loading
Saturday, January 21, 2017 1:01 PM
Lord Gonchar's avatar

nitro104 said:

I've just invested way too much time into this small area.

Curious. How many hours of work is this?


+0
Saturday, January 21, 2017 1:08 PM

It was probably 8 in-game years. I started over quite a few times, but still.

+0
Saturday, January 21, 2017 6:17 PM

What's that in dog years?

+1Loading

You must be logged in to post

POP Forums - ©2020, POP World Media, LLC
Loading...