Wild One: Info and Opinions Wanted!

Vater's avatar
Does this coaster look familiar? ;) That's ol' Wild One as the Giant at Paragon Park. Some interesting info about the fire at Paragon, from the site [url"http://history.amusement-parks.com/amusementparkhistory.htm" target="_blank">Amusement Park History:

Two fires in the middle of the 1963 season ended the life of one amusement park and extended the life of another by two decades. On July 19, 1963 St. Louis lost its traditional amusement park when the Forest Park Highlands burnt to the ground. One of the rides destroyed was the Comet, Herb Schmeck’s 1941 terrain coaster. The coaster, in my opinion one of the most overlooked P.T.C. coasters built, burned in the fire but the coaster’s trains were saved. In April of that year Paragon Park’s Giant Coaster caught fire and Torrence Jenkins, Jr., said that the, “station, trains, double helix finale and part of the lift hill” were all lost. The park wanted Allen to rebuild the coaster as it was but his estimate proved too high for the traditional park. Instead he left out two bunny hops and the helix finale in order to create an angled approach into the brake run. Although nowhere near as exciting as Miller’s finish, Allen gave the park an affordable option to tearing down the coaster. The park bought the trains from the Comet because they were much cheaper than buying new ones from P.T.C. For a few seasons the Giant Coaster’s trains ran with the name Comet emblazed across the front of the car.

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-Mike Buscema

'No matter how skilled the designer is, every time we push the envelope we learn new things about coaster design.' --Dana Morgan
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Wild One may, or may not be in my top ten, but after whatever maintanence they did prepping for last season, it quickly became my favorite out and back woodie. (As you may know, I'm more of a twister fan.)

But as good as it is now, I would have loved to ride it with the slant turnaround. That looks like it would have given wicked laterals in the back!
lata, jeremy
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I'll do it to you like Billy White Shoes baby!

On July 19, 1963 St. Louis lost its traditional amusement park when the Forest Park Highlands burnt to the ground. One of the rides destroyed was the Comet, Herb Schmeck’s 1941 terrain coaster.

Okay, being a bit anal here, but it's important to point out that in fact the Comet did *not* burn to the ground. It was completely untouched by the fire, but was torn down later.

Bringing this back on topic, I've ridden the Wild One in the Adventure World version as well as the current version. While the turnaround was scary good, the ride *still* packs quite a punch. I was most pleased to find that virtually every inch of track seemed new and tracked as such. Also, during the Adventure World days, the ending helix was very Dinn-like in that is shuffled, and was fairly rough and uninteresting. Now, it's as it should be, fast lateral-filled and most important - FUN. Still very much a Top 10 ride, IMHO.

Jeff

Jeremy- did the park do significant track work for the 2003 season, or by "last season" did you mean 2002? Either way, I found the ride to be one of the smoothest Six Flags wooden coasters I ever rode. People claim GASM at SFOG to be smooth... I can honestly say that Wild One puts the John Allen coaster to shame!

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002
*** This post was edited by Rob Ascough 9/17/2003 1:39:29 PM ***

rollergator's avatar
I can't tell you what happened when, but I *will* say that Wild One had NEVER given me rides like I got in June this year....it was a solid coaster in the previous few years (never rode before the last re-profile), but this year....WOW!

Wild One hadn't cracked my top ten before, but THIS year it just might have...:)
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"Ju-ju-just like the bad guy, from Lethal Weapon 2, I've got diplomatic immunity, so Hammer you can't sue, can't touch me...." The Peter Griffin Rap

Vater's avatar
That's odd...my rides on Wild One this year haven't been significantly different than they have in the past 2 or 3 years. The only rides I got on it that absolutely blew me away were in '86.

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-Mike Buscema

'No matter how skilled the designer is, every time we push the envelope we learn new things about coaster design.' --Dana Morgan
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rollergator's avatar
Vater....I'm willing to admit that the company I was with definitely had me in a good frame of mind, and that the rain-SOAKED tracks were a bonus, but having been to SFA 4 of the past 5 years, *something* happened to that coaster.....and whatever it was, it was a GOOD thing...:). For one, the pre-helix brake didn't seem to grab the train and we *got* the helix...not sure what else may have changed...
Has the ride always had trim brakes? Where are they? I know that there is one as the train enters the helix, and I felt it grab pretty hard. Funny thing is, the train quickly got back up to speed, and the helix was powerful regardless. I wondered what the helix would have been like had there been no brake or had the brake been off.

Is there a trim elsewhere on the ride? If so, was it always there, or did it get added after 1986?

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Mamoosh's avatar
Rob Ascough said:

"Another boring day at the office begs another silly topic..."

You may have had a boring day at work but boy were you wrong about this topic being silly! It's one of the more enjoyable [non-hijacked[ threads I've read in a long time ;)

mOOSH

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Vater's avatar
I've always felt the trim before the helix, as well...but I've never had a less-than-spectacular trip through that helix!

Gator, what seats did you sit in? I generally opt for the back seat, so perhaps another seat would provide a more air-filled ride (though I can't imagine that...).

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-Mike Buscema

'No matter how skilled the designer is, every time we push the envelope we learn new things about coaster design.' --Dana Morgan
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*** This post was edited by Vater 9/17/2003 2:45:41 PM ***

mOOSH- Boring days at the office put me in an inquisitive mood... I can see that this topic has turned out to be far from silly!

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Rob: The 2002 season was a big "anniversary" season for Wild One and before the start of that season they must have done some major re-tracking. 2002, Wild One ran so butter smooth it was noticable compared to the 2001 season (IMO). 2003 has only continued that trend as Wild One is still "slick as snot on a doorknob"!
lata, jeremy
--who wishes to inform you that tommorrow the Federal Government will be CLOSED
Going through that helix in the front row on the right side is just as powerful,last time I rode it (9/6/03) the evil little trim didn't seem to grab the train at all,leading to a rather powerful ending.

I've tried riding in car#1 row #3(the so called ejector seat) & never seemed to get half as much air as I do when riding in the front seat,without a doubt the front is the place to go if you want some air on this ride.

Rob: the trims were added last season (02) & are located on the angled section of track just before you drop into the helix,sometimes they grab hard & sometimes they're not used at all.

About the original trains that Wild one first ran in 86,does anyone know if they were the same ones used from 92 through 98? I know the original wild world ones were black & red but during the AW era the trains were red with a gold stripe & the other was gold with a red stripe (usually the gold one was the only one in operation) now what I want to know is did they buy new trains between 86 & 92,or were the original black& red ones simply repainted?

Of course in 99 the AW era trains were replaced with the current PTC trains that it runs with today.

I remember riding the coaster when it opened and my experience being meh. But when I rode it 2002 after years and years and years not going to the park, I was kinda floored. I must confess that I wasn't quite the enthusiast then as I am now. The retracking in the past couple years explains my impressive experiences the past 2 years.

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I want to live where it's all the same.
I want to live where it's all just like today.
I want to live where it's always Saturday.


2Hostyl said:
Wild One is still "slick as snot on a doorknob"!

Wow, that is one I have never heard before! Whatever the park did to make it that slick outta pass on the secret to other Six Flags parks... if only our Six Flags in NJ had a wooden coaster that was half as good!

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Lord Gonchar's avatar

Rob Ascough said:
... if only our Six Flags in NJ had a wooden coaster that was half as good!

Or a steel one! (ba dum ching!) ;)

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www.coasterimage.com
Dorney Park Visits in 2003: 17

SFA has an awesome collection of rides in Wild One, Roar, S:RoS, and Jokers Jinx.

The park just has so much potential in the coming years.

As for Wild One, I can't imagine that helix without the trims. It's absolutely insane as it is. My favorite part of the ride is the pop of lateral air you get on the return leg.

The ride is absolutely incredible in my books.

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If I was part of a coaster, I would be an upstop pad on an Arrow Mine Train.
MAGNUM HAD MY BABY!

The Wild One began as the worlds longest coaster back in 1917. It was a double out and back and the first drop was a double down which rose up where the drop off the turn is and turned to the left (opposite of today) it was also a side friction coaster, similar trains to the giant coaster in crystal beach. At over 7000 ft it made for a long memorable ride, but not too thrilling. The original plans have it named "Cyclone".

When Miller designed the upstop safety systems that allowed the trains to be locked to the track, wild rides like Coney's cyclone began to pop up and make the leisurely ride at Paragon Park look mild. In order to keep their guests thrilled the ride was re-designed into a major thriller-named the Giant Coaster.

The Giant indeed lived up to it's name, towering an unheard of 100ft in the air, this ride had a 98 foot first drop an larger air producing camelback, and then a diabolically evil little lane change rabbit hop before the 3plus G force climb to the Triple Down twisting turn around drop. Another rabbit hop lane change lined up with the outbound track and sent the train into another airtime large camelback before dropping again, and coming up and thru the lift stucture. it was just after the lift where the original helix apparently was, which burnt and was replaced by a simple brake run before coming into the station (the opposite direction of today) its popularity even attracted the Kennedy's and Judy Garland in their childhood.

When the ride came to MD the helix was again added, but now it was after the track was modified to ride over the lift for a nice helix view before diving into it's lateral inducing madness. Some say at this point the train hit the helix still doing 50mph.

During its Wild World days the "Wild One" developed a "kink" and the bottom of it's 98 foot drop, which eventually got so bad that the state wouldn't allow it to run w/o modification. Wild World was in finacial trouble and the ride stood closed.

Tierco, a company out of Oklahoma City bought the park, renamed it Adventure World (rising the drop 9 feet) to once again breathe life into this thriller, but other problems arose..... The ride was now much faster on the turn around, and was causing considerable damage to the trun, and to the trains. One winter rehab alone the coaster cost well over $50,000. just in repairs to the wild turn around.

When it was announced that Adventure World would become a six flags park for the 1999 season a 3.5 million dollar rehab began. this rehab sadly removed the wildest portion of the Wild One the turn around, and replaced it with a double up to a banked flat turn to a double down. While this modofocation wasn't greeted with alot of fanfare, it did one thing that was very good. It made the ride infinitly cheaper to run and potentially one of the next coasters to be able to celebrate a century in existance, in just a few short years.

Today the Wild One sits proudly in the Western Territories section of Six Flags America, still wowing people and providing one of the smoothest, fastes rides in the entire eastern United States.


Sam A. Marks

Coaster Zombies Club

*** This post was edited by Sam A. Marks 9/19/2003 8:33:29 AM ***
*** This post was edited by Sam A. Marks 9/19/2003 8:49:19 AM ***
*** This post was edited by Sam A. Marks 9/19/2003 8:54:26 AM ***

Sam- Thanks for the info. I knew that the original ride was a double out-and-back, but never knew that it was 7000 feet long! I always wondered how much of the coaster was actually saved when the ride was redesigned... I can't imagine that much was able to be salvaged except for the lift hill and brake run/station. Speaking of the redesign, this is where Herb Schmeck entered the picture, right? And to breathe life into the topic that got me started on the Wild One in the first place, since Schmeck basically created a new coaster, isn't the Wild One technically more of a Schmeck than anything else?

Its too bad that the bottom of the drop had to be raised, as it seems as though a fix to the original problem would have made more sense, and would have saved the park from having to spend the money on a redesign of the turnaround. When the turnaround was redesigned, was a speed hill removed on the outbound run in order to make room for the double-up into the turn?

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Awesome topic!:)

This is really making me look forward to my upcoming visit this October.

BTW, what kind of trains is she running right now?

Later,
EV
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"Everybody has desperate days of quiet questioning.
Everybody has times when they feel like they don't fit in."
- Color Theory, So Many Ways, 2001

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