If we stood at those coasters (Medusa and Scream) for an entire day or two with some of us on the loading/unloading platform, some in the queue, some on the ride, some on the midway near the coaster - how many times do you think we'd hear someone say, "I was having so much fun until I rode that coaster and saw the ugly parking lot under it. Now my day is ruined, I want to go home and I probably won't come back!"
My guess is the count would be right around zero.
(wearing my devil's advocate hat today :) )
Anyway, saying that this would "ruin" a day is taking it to an extreme. But in the back of your mind, you think "ugly" instead of "beautiful". And emotions do play a part in deciding what to do with your money.
Oh, and how many RCT2 creations of yours didn't feature entensive landscaping? ;)
*** Edited 3/11/2008 5:03:36 PM UTC by janfrederick***
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
janfrederick said:
Oh, and how many RCT2 creations of yours didn't feature entensive landscaping? ;)
Ahhh, yes - for the one-off 'dazzle 'em' rides it's a good way to increase the stats.
However, download some LG-finished scenarios and you'll find barebones parks that would leave you longing for the eye candy a parking lot would provide.
(search "guerilla" in the games section)
When it came time to meet goals and make money - Gonch was every bit as shrewd as one would expect. :)
Remember, Scream was built on the heels of the timeline and budget drains of Deja Vu and X. They were looking to have a good "off the shelf" ride added to the lineup that would work well and open up on day one.
Keep in mind, Colossus is a parking lot coaster too. It's parking lot floor has not changed since 1978, and eventually nobody mentions it. Of course there are other problems with Colossus...
Pass da' sizzrup, bro!
So Gonch, since you like spending that extra buck for extra goodies, would you go to a different park that might be more expensive, but had better eye candy?
For me, I'd probably rather spend the extra buck. Then again, if I want to see beautiful landscaping, I can go to Balboa Park for free. The selection of rides is slim, but hey, we can bring the dogs too. :)
OK...before you say anything, I DO realize that nothing is truly free. But I'm not sure how much of the parks and recreation budget comes from local sales taxes, or hotel room taxes.
janfrederick said:
So Gonch, since you like spending that extra buck for extra goodies, would you go to a different park that might be more expensive, but had better eye candy?
Good question. I don't know. It depends, I suppose.
One reason something like Scream wouldn't bug me much is that it's on the former boundary of the park to begin with. It's not like a whole section of the park is untended pavement. It's a bit under one ride on the edge of the park where it can't be seen except by people riding the ride.
It seems a little like complaining that the turnaround at the far end of a Nitro isn't landscaped and themed and is just dirt.
There's a difference between a park being done up nicely and a ride that runs out of park boundaries being tended to.
Give me the less thrilling, yet better landscaped Gold Rusher any day. ;)
Oh wait...same park. Doh!
OK...how about my favorite western woodie Ghostie.
Oh wait, not much landscaping either.
Or how about Cornball Express?
Well, no landscaping, but close to the water in a couple spots.
*** Edited 3/11/2008 8:11:51 PM UTC by janfrederick***
Lord Gonchar said:
You know, I do agree with the whole suckiness of the 'parking lot coaster', but I do have to wonder...If we stood at those coasters (Medusa and Scream) for an entire day or two with some of us on the loading/unloading platform, some in the queue, some on the ride, some on the midway near the coaster - how many times do you think we'd hear someone say, "I was having so much fun until I rode that coaster and saw the ugly parking lot under it. Now my day is ruined, I want to go home and I probably won't come back!"
My guess is the count would be right around zero.
And I will completely agree with that.
For me, it's simply a combination of many instances where attention wasn't paid to detail. A parking lot coaster, lackluster restrooms, overflowing trash cans, a poorly-designed entrance plaza that doesn't deal well with heavy traffic, an Arabian-themed ride in the middle of the European section of the park... it all works together to separate the decent parks from the excellent ones. I'm not saying the parking lot coaster ruins my day, but it sure gives me more incentive to visit the parks where the parking lot was removed and replaced with some kind of landscaping.
Rob A:
I'm not saying the parking lot coaster ruins my day, but it sure gives me more incentive to visit the parks where the parking lot was removed and replaced with some kind of landscaping.
Even if the park with the lesser quality landscaping/theme/design had rides or attractions that you preferred?
Or do the rides trump all?
Even if the park with the lesser quality landscaping/theme/design was a couple of hours or hundreds of miles closer? (local park vs day trip or more)
Or does location trump all?
Even if the park with the lesser quality landscaping/theme/design cost half as much to visit?
Or does price trump all?
Even if the park with the lesser quality landscaping/theme/design has vastly superior customer service?
Or does service trump all?
Not necessarily aimed at you, Rob. I just used your comment as a jumping off point to think about some of the considerations that go into the decision to visit.
Just toying with the simple ideas above, we have 5 basic factors that get weighed - location, price, service, attractions, landscape/theme/design (probably simpler to categorize as "attractiveness").
How important is each in the decision of which park to visit? How important are they in deciding whether to visit? How different is the factoring process for an enthusiast vs the GP?
Lots to consider. :)
A. Overall ride quality (quality meaning the fun, the uniqueness, the novelty, the coolness)
B. Overall ride quantity
and
C. Atmosphere (which can include food, staff friendliness, theming, landscaping, operations, etc)
Of course that's just for my own kicks, giving me a system to compare very different parks. I think in *deciding* which park to go to, Gonch, your 5 basic factors work well for parks in a vacuum but there's also matters like, when was the last time I visited? For example, I love Knoebels but haven't been in a few years, so certainly for parks that I haven't been to in a while and I enjoyed, they come up higher on the priority list over time.
Of course after we visit a park we can apply the three customer service questions to also determine if we're going to go back - 1. How satisfied are you? 2. How satisfied are you compared to your expectations? and 3. How satisfied were you compared to the ideal? Those are also things to consider with your 5 factors for revisits that I'm sure would vary wildly between the GP and enthusiasts.
matt. said:
Gonch, your 5 basic factors work well for parks in a vacuum but there's also matters like, when was the last time I visited?
Oh, without a doubt. It wasn't meant to be complete or comprehensive in any way - just another discussion point. :)
For me it's not necessarily how long since I've been, but whether I've been. I like to visit new places and am more likely to visit a park I've never been to than one I have - all things being equal, of course.
But I think that mindset is exclusive to enthusiasts. I doubt the once-a-year GP types even have that as a factor in the equation. My guess for the average "GP" park goer:
1. Location
2. Location
3. Location
4. Location
5. Everything Else
I'm big on the difference in approach between 'normal' park visitors and coaster/park enthusiasts.
Lord Gonchar said:
I'm big on the difference in approach between 'normal' park visitors and coaster/park enthusiasts.
And that's why I brought up the three customer service questions.
1. How satisfied are you?
This is tough to compare. One could argue enthusiasts should be more satisfied by parks in general because we generally like them more intensely then you're typical guest. On the other hand, we're more picky. I'd call this a draw.
2. How satisfied were you compared to your expectations?
Again, maybe a draw or close to it. Enthusiasts may come out ahead here because we're well read, informed, and we generally know ahead of time if we're headed into a ****ty park. Then again, anticipointment may play a part - high dreams for parks that don't quite meet our expectations. If the GP is in the middle, enthusiasts may swing farther on the low/high expectation spectrum so it may even out.
3. How satisfied are you compared to the ideal?
This is where lesser parks get crushed. The GP may go to SFA and have a mediocre time but there's generally fewer parks to compare to. For an enthusiast, they may go to SFA and it will be far better then they were expecting, so SFA does well on question 2. Then again, is a great day at SFA better than an OK visit to Holiday World? For your typical enthusiast I'm guessing no. So they hurt on question #3.
Take note for #3, I think this is changing pretty rapidly. With the internet and TV and other media I think more people in Sandusky are more aware of what's happening Orlando of what's happening in L.A. of what's happening in Pennsylvania then ever before. This is only going to make things harder on parks that don't offer a compelling experience for the money, I think. In otherwords, as the GP starts to think more like enthusiasts, the Gonchlands will do better, the Six Flags Over Wichita won't. Just thinking outloud here.
When I went to Dollywood last spring (yeah, I'm still raving about that one) I was expecting the park to do very well on #1 and #2. It was a special day when I realized it was doing better at #3 then I could have imagined.
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