Which steel coaster has or will have the world's airtime record?


GamRCFreak said:

superman said:
The question is also if airtime means "weightlessness" "less weight" or "negative Gs".

Anyone know how HW calculated the airtime for Voyage? Was it anything less than one G, or was it below zero?


anything less than +.05g is considered weightless As far as i know, Nobody besides Gerstlauer and Intamin has designed for any NEGATIVE G 0 or bellow.

Key words: "designed for".

I've ridden Magnum, which is not designed for any negative 0G or below, and I have watched loose objects on the floor of the car rise up several inches into the air. That will not happen in the absence of a -G force.

Of course, if you attach the accelerometer to the loose object, it will never register a force below 0G.

--Dave Althoff, Jr.

nasai's avatar

2Hostyl said: I'm sure that the "Sweet Morgan Air" (TM) of Steel Dragon *has* to add up to at least 25 seconds

I'd hazard to say the same thing, if not more, and since I've ridden it, that takes my vote. ;)


The Flying Turns makes all the right people wet - Gonch


escher26 said:
Er um... Titan at SFoT? Goliath at SFMM? Anyone?

That bunny hill after the first turnaround has some serious air... maybe not 6+ seconds or anything but certainly a nice little pop.


What's really funny is that no matter how many times I ride Goliath, no matter what seat or car I'm riding in, I never get this "serious air" everyone always raves about on that hyperextended "floater hill." And I'm of average stature (5'10" 171 pounds), not too heavy, not too light, but I never get lifted out of my seat on Goliath, even when I'm not stapled. Goliath and Titan, each, can't have more than 5 seconds TOTAL in "weightlessness/zero G." Those two are honestly the two most airtime deprived hypercoasters built. But I suppose the argument is that they weren't designed for that purpose. They were built to drain the blood from your brain on the border of blacking out. Not a good balance in forces IMHO.

Mamoosh's avatar
They were built to drain the blood from your brain on the border of blacking out.

ROFL...and true!...although I've never experienced a gray-out on Goliath I know people who have. But yeah...a few extra bunnies at the end would have been REALLY sweet.

mOOSH

SFoGswim's avatar

rollergator said:
Back to steel *coasters*...How does S:TE have "non-consecutive" airtime?

I was saying that the batter wasn't for most consecutive airtime, but total over the ride. Yes, S:TE's 6.5 consecutive seconds of air time is likely the most, but it pales in comparison to some other rides with multiple spots of airtime.


Welcome back, red train, how was your ride?!

RideMan said:

I've ridden Magnum, which is not designed for any negative 0G or below, and I have watched loose objects on the floor of the car rise up several inches into the air. That will not happen in the absence of a -G force.


That isn't from a Negative G, its from the inertia of the objects. Similiar to that of having a coin in hand on a drop tower.


That isn't from a Negative G, its from the inertia of the objects. Similiar to that of having a coin in hand on a drop tower.


I guess I should let Dave handle this one, but it's so hard to resist.

What do you think creates a negative-g force on a ride? Inertia causes you to experience g-force. Your body wants to keep going up even though the train is going down.

About Magnum, once of the reasons that the air is so forceful is because those trains are really long. I'm sure Arrow designed those hills with the center of the train in mind. So, while the center of the train might approach 0 gs, the front and back cars could easily drop below that.

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