What's the most G's you've ever experienced on a r

The most G's I've ever experienced was 6.5 on Taz's Texas Tornado ai Six Flags Astroworld. I believe thats the coaster with the most G's in the world!
DAMN! That's a lot og g's. The most I have ever gone on was either The Riddlers Revenge or Steel Phantom. Steel Phantom got around 6 I think. Deja Vu is suppose to be a 4.5 G ride.
I don't know for certain - I can never seem to feel the Gs, even when everyone else on the train is complaining about them when the ride is over! It's a gift, I guess. :)

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Po!nt of View: A different look at Roller Coasters.
http://www.crosswinds.net/~justmayntz/thrills/index.html
What the most positive and/or negitive G's a person can experiance with out dying?


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Ryan
Raptor Rules The Sky! *** This post was edited by Relic on 5/12/2001. ***
sfmmlord, DejaVu can't be 4.5 to 5 G's. It's going to be more than that. To prove this, ride Invertigo at PGA. Invertigo has 6 G's. I'd say, DejaVu will probably have 6.5 to 7 G's.
6.5 G's on Texas Tornado at SFAW!
Roughrider56, that makes no sense. Look at pictures of Deja Vu. As the height increases in comparison to Invertigo, so do the radii of the curves and pullouts, proportionally. The forces are going to be NO stronger. (Just like a giga coaster vs. a 50 foot coaster that has the EXACT same degree of force)

No park is going to buy a ride that hits 7 Gs. The 5 something (not 6) Invertigo pulls is probably going to be the highest we see for a while, perhaps ever (without a G suit required). (Yes Taz hits 6.5, but also, only for a split second. Good old Anton sure pushed the limits with that ride.)

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- Peabody
I think it is Batman the ride at six flags great america.

Relic said:
"What the most positive and/or negitive G's a person can experiance with out dying?"

This is a bit of a how high is up question, though you probably didn't realize it. How many G's you can take depands on how long, in what direction, and how applied. Slip on ice and fall on your backside, and you may experience 30 G's for a tiny fraction of a second with no more than minor bruising if you are young or possibly with life threatening injuries if you are elderly.

From a stand point of roller coaster safety up to 4 G's down is usually considered to be no problem though the designer might want to stay a bit lower for helixes where the G load may be held for a longer period. 5 G's can be used for short periods with cautious design. There have been problems with simple lap bars when riders get bent over the lap bar at 5 G's or so. OTSRs (boo, hiss) can help here as can some of the newer lap bar designs that are higher than a simple bar.

Lateral and negative G's on coasters are usually limited to 1 or 1.5 G's, though aerobatic pilots often experience much higher positive G's though with the possible side effect of eyes that lood like cherries.
I am pretty sure it is Mindbender at SFOG for me. I think leaving the loop you get 6.3 g's.
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Georgia Scorcher...OH yeah it's fire baby!!!
Hopefully the world of Video Games hasn't warped my brain too much and actually made it more useful...

But I thought that around 2G's LATERAL is ok... and this is especially true for coasters that depend on sharp, tight turns like Wild Mouse coasters, or wooden coasters... as long as it's only for a short period of time.

I thought that the human body can sustain a maximum of like 7 or 8G's for a VERY short period of time before he blacks out.

I also thought that the maximum a coaster's G's is 5... and that is just for the brief moments the coaster reaches the bottom of a hill at max speed.

BTW: For all of you who claim 6+ G's on that particular coaster...

How do you know how many??
Did you do some kind of Positive G test, are you assuming, or was there a posted sign on the exact data specs of the coaster??
Well, when Invertigo opened at PGA, the park claimed that Invertigo has 6 Positive G's. I just think that DejaVu has to be at least 6.5 G's or more.
They Claim on the website it has 5 ruffryder, De JAvu won't have more g's becuase of train design, and the size of the inversions. Drop will pull some g's though.
From stats that I have ride when i had done some in depth reasearch, someone will black out from around 7 to 8 g's, depending on the indvidual rider. A person will red out on a coaster at a negative 3 g's. In red outs, red blood vessels in the brain can explode and kill a person. Black outs don't have too harmful effects on a person's body such as after the ride ends. A person will bleed out of the ears from 20 lateral g's and a person will die at about 40 lateral g's.

It is unknown how many g's a person can sustain before blacking out or from dieing. It depends on the individual. One person could sustain 8 g's while another could black out at 4 g's.

I heard that either Taz's Tornado or the Mindbender in the Edmonston Mall in Canada has the most g's. It seems that Schwarzakopf coasters tend to have the most g's, if I remember both of the stated coasters above are Schwarzakopf designs.

Also, g's are measured by the designers and testers. It is not hard to measure g's on a coaster. There was a television show on tv where a scientist made a homemade device with a weight and water that effectively tested the g force. It was pretty accurate. G's are easily measured as you can see.

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Dave



*** This post was edited by ACE15 on 5/13/2001. *** *** This post was edited by ACE15 on 5/13/2001. ***
Most I've endured is SFAW's Texas Tornado, pulling 6.5 G's(!)... I'm pretty sure that the Mindbender and Texas Tornado pulls the same G's.

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.:| Brandon Rodriguez |:.
http://www.coasters2k.com

BrandonR said:
I'm pretty sure that the Mindbender and Texas Tornado pulls the same


Yep, like I said it gets pretty intense on mindbender.
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Georgia Scorcher...OH yeah it's fire baby!!! *** This post was edited by ScorcherCongo on 5/13/2001. ***

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