I actually encourage people to do the research on this Arrow masterpiece. The loops are actually very unique and cause the speed of the trains to go faster on the back side of the loop and slower at the end. These are some of the little things that make this ride my favorite coaster still today.
Viper had no trims it would have been one of the fastest coasters for it's time.
I went to MM the first season Viper opened and it did not have any trims. It also had minimal supports on the turnaround between the first and second loop. I had never seen track and support bend so far as it did when the train went through that turn. It actually scared me to see it. on later visits Viper would be closed and maint would be up there doing track work.I guess it was getting a lot of cracks in that area. Later in the season, More support was added to the existing supports on that turn. Originally the supports on that turn were just the single white vertical columns. Then they added the smaller connecting pieces between the single columns.
I am sure somewhere there is a list and timeline of what was done to viper after it opened.
But it's really interesting how they designed the layouts of those early looping monsters to be somewhat of a "journey" taking you through different levels of the ride and around hills etc - or in the case of Viper, the layout goes through two different "ground" levels - something that creates an interesting feeling of a 2-in-one coaster and a stronger feeling of "narrative" - whereas most new coasters are simply designed for the elements and the forces they deliver.
But maybe that is also simply because they knew only one loopsize and therefore also only one suitable drop-height.
It is a very intresting coaster like others have said. It doesn't get much recognition anymore.
I first rode Viper in 1995. The ride was pretty brutal even back then but what I loved the most about it was the first loop. It just seemed to take forever to reach the loop as it is located so high off the ground, then it would whip you through it before you knew it.
-Sean
I don't remember any brakes after the first loop, maybe that's an addition since my last visit.
"Are the brakes coming out of the first loop or going into the second?"
I'll repeat my earlier post just above:
Viper has two trims: one after the first loop, one after the boomerang. The MCBR also works as a trim.
Sean F sez:
"Unless something has changed since the last time I rode it, Viper has trims right before the corkscrew as well.
Umm, Sean? Those are the trims after the boomerang that I mentioned.
Was my post above invisible? ;)
*** Edited 1/24/2005 4:44:21 PM UTC by Mamoosh***
calcajun said:
Cyber saidViper had no trims it would have been one of the fastest coasters for it's time.
I went to MM the first season Viper opened and it did not have any trims. It also had minimal supports on the turnaround between the first and second loop. I had never seen track and support bend so far as it did when the train went through that turn. It actually scared me to see it. on later visits Viper would be closed and maint would be up there doing track work.I guess it was getting a lot of cracks in that area. Later in the season, More support was added to the existing supports on that turn. Originally the supports on that turn were just the single white vertical columns. Then they added the smaller connecting pieces between the single columns.
I am sure somewhere there is a list and timeline of what was done to viper after it opened.
Heres a pic before those new supports were added, I imagine it could be pretty scary seeing it bend so much
http://rcdb.com/pictures/picmax/six-flags-magic-mountain/viper15.jpg
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