Theme parks are constantly seeking new technologies to make experiences more immersive, more interactive — and more like video games. Attractions at Universal Orlando and Walt Disney World have integrated interactive technologies in recent years.
Read more from The Orlando Sentinel.
I was about to submit this as news, but it seems it would fit as a reply here.
I'm not sure how many of you spent as many hours as I did trying to conquer this game as I did when it was released, but MYST quickly became one of my most beloved video-game experiences ever (not to mention some, but not all, of the follow-ups). Of course this was back in the day when there was no internet sites to tempt you with cheats, so you really were on your own, which made the victory all the sweeter.
I never had any idea until yesterday that Disney was actually pondering creating an attraction based on this incredible gaming experience.
The idea seems genuinely intriguing, as playing the game put you into that "this is me, by myself, exploring this ambiguous place" position. But alas....to what could've been...
Ugh, I hated Myst. There was no in between for people I think. They loved it or hated it.
Funny; I had never really thought of it in that way, but I distinctly remember my best friend and I being completely hooked, while our other friends never wanted to have anything to do with it at all.
Perhaps the folks at Disney found themselves drawing similar lines in the sand.
Maybe. These stupid "escape rooms" are all the rage now too, and really, I don't want to do the equivalent of corporate team building for fun, especially with my "friends."
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