"Love can sweep you off your feet and carry you along in a way you've never known before. But the ride always ends, and you end up feeling lonely and bitter. Wait. It's not love I'm describing. I'm thinking of a monorail" -Jack Handey
NoLimits Roller Coaster Simulator
*** This post was edited by Phyter 5/3/2003 2:13:27 PM ***
cool. Keep us posted. I'm watching the live webcam now.
GOCC member #335
Just as long as you've got it secured VERY well while on a ride like TTD.. having a smartphone flying out of your pocket at 120 mph is gonna seriously injure someone.
Centrino by Intel. Not wireless internet. Wireless computers. Less cables inside!
- "I used to be in the audio/visual club, but I was kicked out because of my views on Vietnam........and I was stealing projectors" - Homer Simpson
They won't let you bring loose items into the queue, and they never allowed it for MF either. Complain all you want, it heads off stupidity long before people get to the platform. It's essential for rides with seperate load/unload stations because you can't stash things somewhere when you don't return to the same place.
"I aint sayin' nothin!"
going down on me allready?
Regarding loose articles and what Jeff said about it being essential to keep them out of lines for rides with seperate load/unload stations...
Yes and no. Not the best example perhaps, but X has separate load & unloads and putting the lockers right in the middle takes care of that issue. And I am sure there are some other creative options as well (Like Volcano for instance).
It also depends on what a park (or in some cases each ride) considers a loose object. Some rides consider even fanny packs a "loose" item. IMHO, it's a little much to expect people to wait for 2 hours (maybe even more) without access to your stuff. In my case, I never ride with glasses. I always put them in my fanny pack before riding. If I am not allowed to bring even that in line, then that means I have to do without glasses the entire time, (not to mention anything else I might need) and I have a problem with that.
Also it's a major bummer when you can't bring a camera into a line as a lot of times that is where the best shots of the ride are from. I wish parks would take things like that into consideration when queues are designed. It seems like most of them are after-thoughts compared to the ride itself. Ironic, considering you usually spend more time in the queue then on the ride! :)
*** This post was edited by Coasterbuf 5/4/2003 2:03:02 AM ***
I guess they were like hats, or secured glasses, if you can secure them under your shirt or back pocket you can take them on...or rather they won't force you to put them in a locker. We saw two women that had to get out of line to put their purses in lockers.
We also saw some people who had let members of their family cut into line...escorted out of the ride line and told they were to leave the park!
Anyway, onto the ride.
The wait turned out to be 4 hours long for a 1 and a half hour crowd wait time....in other words, if they were running normal the wait where we were would only have been 1 and a hlaf hours. It turned into 4 because they 'broke down' every 5 minutes. Seriously.
They even brought back some people who ahd already been strapped in and unloaded them to the platform. When they did run, it was 1 every 5 minutes or so.
We got pretty annoyed with the whole thing because they said indefinite amount of time everytime so we had no clue how long it may be....but we stayed in line.
Eventually we were rewarded by getting on the ride. Our mood before the ride = sour. Our mood after the ride = ecstatic!
It was worth the wait! It was incredible! The acceleration is amazing, the hill is so very far away but you get there reallly! fast and it feels great. The hill has a very very short 'air time' because of how fast it goes, but since it's throwing everything at you at once, you get a lot of sensation at once and then the twist down the hill comes really fast.
The rollback was probably because the 'problem' seemed to be the train wasn't going as fast as it should have been. It was really frustrating not knowing if we would actually get onto the ride no matter how long we waited.
I assume there will be a lot of bugs to work out today as well and hopefully they get solved before too long. It was also chilly yesterday but since it was Longaberger day, the lines for other things were short. We rode Raptor, Millenium, Wicked Twister, Mantis, and Magnum all in one hour and a half since everything was walk-on but Millenium and we had to ride in the first car on that one :)
First off, one of the safety features for the rollback is that when the train leaves the station, the magnets pop up in case it comes back down. It has magnet brakes (I think it has something else not sure) that are pretty powerful.
The crowd reaction for the rollback was interesting. We had not seen a train go for about 15 minutes, then the run one so it gets everyone's attention. Then...it gets to the top and COMES BACK DOWN! The crowd started gasping, nervous laughing, and I think I heard some young people yelling :) aka screaming....
After that, talk around us turned to rollbacks and life insurance policies. There was also a sign at the ramp for the station that said rollbacks occur and there is no need for concern. I wonder what the first people who ride a rollback will say or do...
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