-Nate
Trims on the start of drops really damage the ride experience. Trims at the end of rises or in valleys do much less to damage the ride experience.
Many trims are used to correct problems with the ride. B&M however to mention 1 company, designs computer controlled trims into their rides to enhance the ride experience. Nitro is a perfect example. A trim located at the bottom of a hill is almost unnoticeable to the rider. However, it allows the ride to be designed so that it gives a good ride when it's fairly cool, yet can be trimmed to not let forces get too high when things get hot and the speed picks up.
Perhaps I am crazy but I think the trim on Mantis actually improved the ride. Did you ever get to ride it without the trim? During the first couple of weeks of it's opening season, even the mid cource brakes were barely on.
Now, I love a brakeless ride on Mantis every once in a while, but I will admit that a trimless ride was very hard on the legs. Yes, sometimes it was great, but I have seen on more than one occasion someone having a very difficult time walking down the stairs at the exit because their legs went numb on the ride.
For me, the first drop trim makes the ride a lot more reridable. Now, if we were talking about the mid course trim, that's a different story. =:^)
Now, take a look at a coaster like Hercules and try and tell me that the trim brake on the first drop didn't have a negative impact on the ride experience?
IIRC, PKD is also trimless.
well, that may be true, but they abuse block segments to COMPLETELY STOP both Flight of Fear and Anaconda on their midcourse breaks. anaconda i can understand, but FoF with lapbars doesn't need a COMPLETE STOP in the middle of the ride! ricochet has some mild braking, too, but thankfully volcano, hypersonic, shockwave, rebel yell, grizzly, scooby doo, and everybody's favorite, taxi jam, remain brake-free.
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