My kid is starting to mess with the game now, and he's doing track rides because that's the easiest thing for a 6-year-old to do. No pesky gravity or physics to deal with! That said, I'm incredibly disappointed at the way they build. You do a simple car ride, and it digs a trench around the whole damn track. For all of the details that they get right, how did they get that so wrong? It does it with the monorails and even the train to a degree.
Jeff - Editor - CoasterBuzz.com - My Blog
Oh, no kidding! It never occurred to me that's what was doing it.
Jeff - Editor - CoasterBuzz.com - My Blog
Now I'm wondering how to place trees on hills that don't set perpendicular to the slope. It's silly that a tree can even be placed to stick horizontally out of a hillside.
Jeff - Editor - CoasterBuzz.com - My Blog
Two steps for this (after selecting the desired object):
1. Uncheck "align to surface"
2. Press "X" to switch to Advanced move mode. This allows you to adjust the object along one axis at a time. Pressing X again will switch to rotation. If the object is not moving as desired in advanced move, try the "use world axis" option.
I have been trying to learn the scenery controls better over the past few days, nothing to show off though. I picked up most of these scenery/building tips from watching Twitch streams, but there are still some major limits with it. (I doubt Frontier would see this, but object size scaling please?)
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