"trademarks" on you coasters?

is there a certain element that you always add when you build a certain kind of coaster.  Whenever I build steel twisters I use a launched hill to go into some sort of diving loop.  Also, I always have launched lift hills when I build steel twister Hyper because it takes too long for them to get to the top.  I add brakes at the tope of the hill to slow it down so its not to intense though.  So, What do you do?
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"Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you are a mile away and you have their shoes."
on wooden coasters i always make the station up off the ground so i can run it downhill and make it do some stuff before the lift hill
On steel corkscrew coasters I do a twisiting first drop just like Viper at Sfmm

On steel coasters I usually put 4 loops and try to make it like an Anton Schwarzkop coaster with twisting drops,turns and Loops

On wooden Coasters I usually make a coaster go up a hill and then it does a small turning drop to the left and goes about 45 mph, Then it goes up a small hill, Does a tight banked turn and It drops and the speed goes to 50 mph.

Jeff's avatar
I almost always end in a helix. They're usually good for bleeding a few notches off of the speed.

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Jeff - Webmaster/Admin - CoasterBuzz.com
"From the global village... in the age of communication!"
Watch the grass grow!

I nearly always start off with an Arrowesque dip or drop, depending on the amount of room I have, and have the lift further into the ride. And for wild mouse coasters, I use only the steep lift, for saving space mostly.

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Po!nt of View: A different look at Roller Coasters.
http://www.crosswinds.net/~justmayntz/thrills/

Hey, on the idea of the hyper lift being too slow, just do what I do. I use one launch lift piece for every three chain lift pieces. The train then glides up the lift at 13mph and still sounds like it's using a chain. On my big wooden coasters I almost always use hidden water splash sections as a break run that never fails.

I usually do a dip and turnaround, ala B&M and Arrow. Thats mainly to save space. I also do a helixe at the end every time. Every station is built off the ground and I try to run the track under it once, and by the que if space allows.
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Any resemblance to living or
dead people is purely coincidental.
joe.'s avatar
i usually use a launched lift hill on my steel twisters, then at about 25 or 26 height, i make it steeper, so it slows before the huge drop into a large half loop, corkscrew out, and a banked "concourse" of sorts...  it basically burns off some speed then usually drops into some <explicitive>,  before straightening out and heading back to station.
I try to design the steel twisters to look as much like real B&M's as possible.  With the steel corkscrews, I always have one corkscrew go directly into a tunnel.  On wooden coasters I like to have the first drop come around through the lift hill's structure.  I also like to have the track drop underground directly out of the station before the lift.
My trademark for the Steel Corkscrew is the loops,  i alsway make them tall with 2 loops in a row.  Also Pretty much i always have corkscrew(s)  at the end before the brakes.

On Hypers,  bunnyhops with a fantastic helix at the end.  Depends on the park too. 

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On looping steel twisters, I always have a helix halfway through the ride and another at the end, with the second one closer to the ground. I also usually have the ride go through at least one of the loops.

On hypercoasters, I always have straight first hills, but the second hill is almost always a turnaround hill. The top is usually either a upwards-curving turn followed by a downward curving turn, or a downward-curving turn followed by an upward curving turn, or a banked turn.

I also usually have a big mess of track in the middle of my hypers, so it's hard to follow the track. One other thing I do is have bizarre helicies at the end of my hypers, for example big down small down big down small down big down small down.

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She wants seven?!?! LET'S GIVE HER THE SEVEN!!

My trademark on wooden coasters that I always have the bunny hops as going up to 11(on flat 6 land) and then have a steep drop.  On Steel Twisters its a little boost and then add the chain again, and also plenty of hills, most of the time I have at least 11 hills on average for most coaster types.
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The dunce has spoke!
It mostly depends on what type of coater I am going for or what layout type. I usually like finishing with a lot of speed it makes it look better than a crawl into the brakes, sometimes there is too much speed and I have to get rid of some with a helix. I try to make my coaster look as realistic as possible but still be 'cutting edge'
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The Original Duke From Danimation!
I usually have a launched lift on B&M hypers. I have steep twisting drops on almost all my steel coasters. It saves alot of room. My coasters also have big pullouts, so I can have awesome coasers with low intensity and nausea.
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Bull rides: 103
Batman rides: 61
on steel twister i usually put in a cutback, and on inverts i usually put in a batwing.

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Montu, God Of Coasters

Raging Bull, Don't Fight It, Ride It

I always do a B&M dip on a steel twister, and i never make a million loops, most I'll go is 7, I try to make the twisting drop, but it doesnt look good, maybe it will be a pre-built element in a future rct...(of course, you would adjust the height)I also do a Iron Wolf/Raging Bull type turn out of the station and into a brake, then lift hill, cause it looks exactly like a B&M.


Revolutionary:Thats an excellent idea, it really helps with the brake failures.:)
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Iron Wolf: Can you stand it?

I always make hypers with steel twister instead of corkscrew. Then I usually use the nonlooping car
I also use the launched lift hill enough to get it to the top, so I stop about 2/3 up the hill.
1 word: Realism.
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hopes you enjoyed the Dahlonega Mine Train.
i used to stop at 7 inversions cause i couldnt' make a one with anymore that ppl would acctually ride.  but now i make rides with 10 or 11 inversions and ppl ride them more then my 7 inversion coaster.  also on my mega loopers i never repeat a inversion, except i may put interlocking corkscrews.
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Montu, God Of Coasters

Raging Bull, Don't Fight It, Ride It

I always put one downhill track piece before all my lift hills and then do the B&M dip at the top of all my lift hills.
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