In no way am I saying that it's SoB'esque in terms of annoyingly loud lifthills, but in comparison to other B&M inverts, it's very loud. Shouldn't they be relatively the same all around? Is there something going on I don't know about?
Looks like Parawinds needs to get on the stick.
The dragons have gotten loud the same way, as has Montu....perhaps it's something they'll take care of in the "off-season"....;)
From my experience with Batwing's noisy lift(it's so loud you can't hear a thing in the queue)it looks like you're gonna have to either cover your ears or wear ear plugs when in the vicinity of that ride.
Although I must say, the Original Batman at SFGAM is super quiet compared to Raptor, the clicking sound is more smooth, instead of obnoxiously annoying.
Just my .02,
BTW, has anyone ever been annoyed as much as me, when the park is closed for the season, or other times in the year, (break in between regular season, and Fright Fest) when the weather is absolutely beautiful but the park is not open.....grrr...
-Jeffro-
SFA must've messed something up, because X-Flight's lift has been extremely quiet for the past two years.
Fate is the path of least resistance.
The anti-rollbacks are designed so that they remain up (much like those on Intamin hypers) & only "drag" against the ratchet when the train is about to stop on the lift.
My best guess is that maintenance hasn't bothered trying to keep the anti-rollbacks in the up position & just allow it to drag on the lift making for a noisy ascent...let's see if that changes in 04 when & if they try to get the other train that's in storage to run.
Homey G. said:
Well, they must be rather easily replaceable because none of the oldest B:TRs seem to have this problem.
The lift on BTR at SFGAdv seems pretty loud to me.
BATWING FAN SFA said:
The anti-rollbacks are designed so that they remain up (much like those on Intamin hypers) & only "drag" against the ratchet when the train is about to stop on the lift.
I had never heard this. Do they use the EM technology the Intamin cable lifts use as well? I've never spotted a place for an extra wheel to run to generate the energy to lift the Anti-rollback, but I wasn't really looking.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
I have never ridden Top Gun, so it may be louder than BTR. But BTR does seem much louder than any other invert I've been on.
Six Flags Worlds Of Adventure mechanics have their stuff together, and because of that, the generator works most of the time. If you heard it not working, it's because the system had been disabled for some reason. *** Edited 12/1/2003 12:03:16 PM UTC by Zero-G***
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