here is a tip that will certainly come in handy when building a park. What you do is that if, half way through a park you find that you are missing a vital piece of scenery all you have to do is save the game convert the saved game to scenario then go on to the scenario editor and click on load landscape and go up one level to the program files of infrogrames and click on the scenarios and load the scenario you just converted,now you will notice that all the rides will be gone but don't worry all the scenery will still be stored so all you have to do is place the rides back in
NOTE: save all trackdesigns and not with scenery
while in scenario editor you can change scenery objects and also where the peeps enter if you have a peep pile up
but you can't deselect items youve already used
thanx to the person who set the topic about 900 peep pile up
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G is the force and the force is G
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Always, always, always make a scenario with per ride pricing. If you leave non-track rides at default prices, and track rides at $1 per excitement point, you'll be rolling in the dough faster than what you know to do with, especially after the park has several large coasters.
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G is the force and the force is G
=======Gravity=======
here is a tip that will certainly come in handy when building a park. What you do is that if, half way through a park you find that you are missing a vital piece of scenery all you have to do is save the game convert the saved game to scenario then go on to the scenario editor and click on load landscape and go up one level to the program files of infrogrames and click on the scenarios and load the scenario you just converted,now you will notice that all the rides will be gone but don't worry all the scenery will still be stored so all you have to do is place the rides back in
You know, your keyboard has a period key and a comma key for a reason.
--Ryan
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Small, green leafy bodies, long tongues drooling over sharp incisors, they weren't human, they were brussel sprouts, killer brussel sprouts.
*** This post was edited by Legend_n_Raven 8/6/2003 2:26:46 PM ***
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G is the force and the force is G
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Yes, you can load saved games (and scenarios) into the scenario editor - not just landscapes. No need to covert this to that and flip this switch while standing on your head and whistling yankee doodle out your nose. Bah! I knew not many people tried this so here's the step by step.
1. Boot up RCT2.
2. Click the toolbox and choose "scenraio editor"
3. Click the disk in the top left corner and choose "load landscape"
You'll now see a list of landscapes you have saved. At the top of that box is a folder with an "up" arrow. Click it. You now have a list of folders. One will be "saved games" and one will be "scenarios".
You can load any file from those two folders into the scenario editor and add scenery, change goals, money/no money, rides or scenery available - basically any option you can normally do in the scenario editor. No need to save games, turn them into scenarios, all that crap. Just go to the scenario editor and alter files the easy way.
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www.coasterimage.com
Dorney Park Visits in 2003: 15
The Force of G said:
i disagree cause if you have price per ride you have to keep changing the ride price to satissfy the customer
I've found my pricing method fails in that way for two rides only, Twist and the Ferris Wheel. Lower those to 30 to 50 cents and you're set. I've never (even on a 15 year old coaster, which is getting too old anyways, and is too unreliable to keep) had the excitment point:money 1:1 price method fail on tracked rides, and the flat rides are always priced well except for the two I mentioned.
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