S:UE question

Tuesday, May 22, 2001 4:51 PM
How long are the lines for S:UE this year? I'm wondering because maybe if the lines are short, V2's line will be the same in the future!

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V2 Memorial Day! I can't wait!
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Tuesday, May 22, 2001 5:30 PM
So far, in four visits, the longest it has been is about 30 minutes. I think the lines will get longer, as the season rolls on. Plus, you must factor in dispatch intervals. Last year, Superman was 4 or 5 minutes between trains, but this season it is only about 2 minutes (from what I have seen) *** This post was edited by Mongoose on 5/22/2001. ***
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Tuesday, May 22, 2001 6:09 PM
I agree with Mongoose that SUE's dispatching is WAAAY better than last year. Longest wait was about 30 - 35 minutes and the line was quite long.

From last year's experience at SFGAm and the great dispatch on all their coasters (well, Batman was a little sluggish but not bad considering), V2's line should move rather quickly.

X Factor
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SFWoA: An Unofficial Guide
http://sfohio.tripod.com
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Tuesday, May 22, 2001 6:24 PM
It should. An hour and a half wait on opening day is pretty short!

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Let the bears pay the Bear Tax, I pay the Homer Tax.
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Wednesday, May 23, 2001 5:34 AM
I was at the park on Physics day and the line was running about an hour while Villain and Batman were only 15 minutes.

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Thank you for riding America's Roller Coast
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Wednesday, May 23, 2001 5:46 AM
Well, when you think about the ride loading process itself you can see where it'd be quite easy to keep the pace up an a design like S:UE. Unlike normal coasters where the ops have to bend over to check the bars/OTSRs repeatedly S:UE makes quick and painless checking easy on the operators physically, which means they're much more likely to be sending trains out quickly *consistently* which is the biggest factor in making lines move.

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SRM 2001: No Lights, No Brakes, No Bell???
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Friday, May 25, 2001 12:12 PM
This year I haven't seen the lines go beyond an hour but on Memorial Day Weekend, I expect it to go beyond an hour.
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