Storm Runner Loading Question....

Rctycoon2k's avatar
After looking at construction pics over at RCPro... It looks as if the station is a duel loading station, like X-Flight, or S:UF @ SFOG... anyone know if this is true or not?

Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC

Yes, it is a duel station, but I think they would be able get around the same/higher capacity using only one, kind of like the S:UFs, the 2 newer ones only have a single because the Over Georgia version's capacity didn't get much higher with two loading stations...

-Josh Linn, Phoenix Whore Go Orioles! 2003 Phoenix Rides: 51 2004 Phoenix Rides: 17 2005 Phoenix Rides: 6
If the park is worried about train stacking, the ride must be pretty short.

I forget if the press release for the ride mentioned trains... is the ride going to feature more than two? It would make sense if the park planned on having two trains load at once while one train traverses the circuit.

This says the ride will only have 2 trains: http://www.hersheypa.com/attractions/hersheypark/new_attraction/fact_sheet.html *** Edited 1/2/2004 4:36:30 PM UTC by person***

Rob Ascough said:
If the park is worried about train stacking, the ride must be pretty short.


The ride is a tad on the short side I'd say.

It's shorter than TTD.....in track length that is.

"Find yourself a dream and, when you find it, chase it like a bull chasing a rodeo clown; don't give that clown an inch, not one inch" -Sean Kelly
so what is the point of a dual station with two trains, one is on the course while the other is unloading and loading. and didn't someone mention it was gonna launch out of the station, if it is how are they gonna pull that off? or could it be a dual station like mr freeze type thing with a moving platform?
Mamoosh's avatar
It's not going to launch out of the station. It's the exact same set-up as California Screaming, except that Screaming has a about 50 feet of track as it drops and turns under the boardwalk to the launch track.

The split loading ensures two things:

1- Trains are constantly on the move. As soon as riders on Train #2 are secured it can advance to launch-hold, assuming of course that Train #1 has not experienced a roll-back. Because there is no MCBR Train #2 must wait until train #1 reaches the final brake run to launch.

2- Split loading also ensures that one train can be held for handicapped guests or any reason a slower loading time is needed, thus allowing the other train to move ahead and launch, return to the station, reload, and launch again as many times as needed until the other train is ready. This happens on California Screaming as well.

The only pieces that move are those at both ends of the station. Two 'S'-shaped pieces of track, one a mirror of the other, slide back and forth to connect to either side of the loading platform.

The one at the rear of the station will also most likely contain a third piece of track that acts as a transfer track connecting to the storage track. In order to move a train into storage it moves into one side of the station, the straight piece is lined up, and the train rolls back onto the storage track. This can also be seen on California Screaming, between the secondary end brake run and the station.

There is NO rotating track as seen on X-Flight or Batwing.

Hope that helps!

mOOSH

*** Edited 1/4/2004 3:56:57 AM UTC by Mamoosh***

Moosh, you forgot one thing- the "woah" factor. Screamin's station is just visually powerful. It's sort of intimidating to see that much coaster all in one spot. Plus, the way it's seamlessly and flawlessly executed just makes it *that* much cooler.

If it works as intended, that is. Storm Runner's big brothers have a little of an issue with following directions. Let's see if the little bro' learns its lesson.

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