-Dennis
www.XtremeCoasters.com
But then again, what do I know?
I don't get why they would be doing this, Since any hydraulic launch system can be fine tuned to the speed its needed to be launched at.
-Dennis
www.XtremeCoasters.com
But then again, what do I know?
If SR's launch speed is controlled by a hydraulic speed controller it is identical to Dragster.
Fully loaded with eighteen 200 lb individuals, the riders only account for 15.25% of the entire weight of the loaded train.
Weight is not the issue...it's the speed. See Rideman's descripton of S:ROS's magnetic braking here... *** Edited 8/19/2004 6:49:25 PM UTC by redman822***
A lighter train stops faster because(for lack of a better way to put it) there's less weight, but an equal amount of pull(braking power)because of the speed(which theoretically is constant regardless of weight).
It's kind of like slamming your car's brakes all the way to the floor when you're in the car by yourself, versus when you have a car full of people and groceries or whatever.
Make Sense?
-Josh
edit: put the double ^^ to say I was talking to Michael, not you George.
*** Edited 8/19/2004 6:58:50 PM UTC by Raven-Phile***
Dragster actually travels 3-4 miles per hour or so faster when the trains are empty. Almost every morning during test riding we hit 125/126 - and the ride always stops before it hits the first set of blocks. When the trains are fully loaded the ride normally hits 120-122 and doesn't stop until hold 2. I looked at that explanation of RoS's brakes, and it is very accurate - its just hard to directly compare that to rocket coasters because the computer does not alter the initial speed of RoS based on the previous launch time which is usually affected by weight. *** Edited 8/19/2004 8:14:00 PM UTC by Michael19887***
Shane *was* saying that the faster the train went, the more force was applied because that is the case.
If you had a stationary magnet and a fin with a handle on it (there was a company with this setup at IAAPA) that you could play with, you can run the fin through the magnet fairly easily if you go very slowly. If you take the magnet back and try to give it a good shove, it's like hitting a brick wall, and it's impossible to make it all the way through without slowing way down.
This same thing applies to TTD and MF, and all the rides with the magnet brake setup. Magnetic brakes have a target speed and regardless of how fast a train is going, it WILL get there. Let's take the Beast at PKI for example. What happens when you get to the end of the shed? SLAM - you feel the pull of the brakes bringing the train to the target speed it is supposed to be at when exiting the shed.
It's the same thing with TTD, no matter how fast a train is going, it WILL stop by the end of the brake run. If the train is travelling at 150MPH for some reason, it will stop because the force of the brakes is equal to the speed of the train.
Got it??
-Josh
edit: eye kan spele gud
*** Edited 8/19/2004 9:09:28 PM UTC by Raven-Phile***
Comet Rider said:
The brake fins you saw at the end of the launch run are for the catch car, to stop it at the end of the run.
Then why during the test run were these brakes not "up" during launching? The number of rows that were left up changed throughout the course of the day...ranging from none at testing, to 2 rows during my first ride, to 3 rows during my last ride. I don't know what else that could prove other than they do, in fact, trim the launch. If it's used to stop the catchcar, then what was stopping the catchcar during testing?
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