It might be an issue with your sound card. I was missing all kinds of sounds, and a driver upgrade fixed the problem. Everything is groovy now.
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Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure
I can hear all the sounds, but the game is missing background music. I have to start listening to my music while playing because it gets too silent.
Thats the one thing the game needs, music.
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Drop Oup at PKD in 2003!
OoOoOo...Rolley Coaster!
It's too bad there's not in-game adjustments of ride/guest/music levels. Oh well, station music isn't terribly important anyway.
Yes, there was a mute button in the first game. I miss it everytime the phone rings.
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Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure
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Le roi est mort. Vive le roi.
Thanks Great America!
Anyone notice any missing sounds?
When you add water, it used to make a little 'water' sound. I dont' hear that any more. I also don't hear ducks quack when I click on them. And at the end of a scenereo, the peeps all applaud, but there's no cheering or applauding sound. Anyone else experiencing this? Also, it seems that if I have a few rides playing music, it'll mix two of them together, but a third one is completely inaudiable until I move the others off screen. Weird. The other game had no such problems, and I have a very standard audio card with up-to-date drivers (SB Live!).
I have no problem hearing any of those sounds. There's a check box in the options that has something to do with sound mixing... I forget precisely what it says. Try checking it, exiting the game, and coming back.
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Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure
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359 laps on ST
My worst day fishing is better than my best day at work....
my worst day coastering is better than my best day fishing.
I'm still experiencing weirdness with the sound.
I tried that check-box, Jeff, and it doesn't help at all (in fact, it makes things worse). But I also noted that the sound driver has a selcection for 'Primary Sound Driver' AND "SBLive!", so I switched it. Suddenly my sounds were working again... for a moment. It seems the moment I use the path tool, all those incidental sounds drop out (like the sound of clicking buttons, quacking ducks, popping baloons, adding water, etc).
If I go back to the sound options and select my driver again (I can either change from one to the other, or just reselect one of them, it doesn't matter), my sounds are back. But not for long...
Very frustrating. Hopefully it'll get fixed in a patch soon.
I just verified I'm not the only one experiencing this problem, and that the other person also has an SBLive! card.
Is anyone on here using an SBLive! card? Can you verify if you are or are not having these problems?
SBLive must be a real piece of crap because RCT2, Hyper Rails, and various other games (as seen on other message boards) all seem to have problems with that damn card. I use the cheap-ass sound that came on my last motherboard and it works just fine!
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Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure
Well, except that I've *never* had any sound problems except for HyperRails and RCT2. RCT1 has no problems, and neither has any other game I've ever run.
Given how popular and ubiquitous this card is (it comes standard on most Dell's and Gateways), and given that RCT1 had no issues with it at all, it seem strange that RCT2 has problems, or that you'd think the problem MUST be the card rather than the code.
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SFWoA Online
Team NL
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