Something I noticed...

In the Deja Vu pic for RCT2, I noticed the Pscyclone's station. It looks 3 tiles wide and has a platform right on the side. Look at it closely and you will see. Could this be a hint at realistic stations?? If so, Goody!
That's just a "building" around the queue line and station.
BUt did you see what looked like a path in the "building"? Look closly and ylu might see. I don't know if it could be a realistic station but it would be nice to see one.

Yes, the building just surrounds the path and the regular normal station. It's nothing new, except for the ability to build a building around a station and paths and such.

Something cool that I noticed is look at the Goliath Pic. At the bottom right you can see there are even themed signs, and it has the giant GOLIATH sign. AAAAAAAAAAAGGGGGGGGHHHHHHHHHHH

I CAN'T WAIT!

Abother thing I noticed new looking bathrooms have little lamps over the doors! It shows it best in the Deja Vu pic. I also noticed, that IMO, the wooden track looks so much better. It looks realer than the track we have now. The rails even seem to shine!
There is also a ATM machine in one of the pics...

what is the web address for screen shots?

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Raptor rules the sky!!!!

*** This post was edited by B&M_Lover on 6/15/2002. ***

Here's the website... http://www.chrissawyer.com/feature5.htm

I also noticed that in the ninth shot that there are First Aid stations too. Yet another "more realistic" feature...I can't wait!

Jim

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My K'Nex Coasters

Coming to Wyandot Lake in 2003: Sea Dragon's Revenge

*** This post was edited by jimmybob on 6/15/2002. ***

In all the hoopla about more realistic stations, I don't think that anyone has mentioned the spinning wild mouse coaster in shot number four. The same screenshot, I believe also demonstrates that the guests may not be all that much more intelligent, notice that they still seem to be wandering around that large paved area. Chris Sawyer used double wide paths in his real world parks for the first version, and I invariably shrank them down, and I will to the same in this version if the AI doesn't seem to have improved.

I also noticed that in the listing for choosing which rides will available in a scenario that it lists a twisting coaster. I think that it is seen in screen shot number 9. I also do not think that those nifty tight twisting drops will be available for all types of coasters. Many in the original game had steep twists, but this twist is vertical.

Well that twist looks available for most of the ride that are seen. The orange B&M, the blue INtamin, and definantly the Intamin inpulse.
I noticed on Screenshot 12, that there were people actually looking at the trian travel on the track. Look carefully. There are three people looking, one in a green and black shirt standing together and a third person in pink holding chicken.

He's right about that,if you look at the two peeps standing to the right of the queue and the guy holding the chicken drumstick they are looking at the coaster while it is running.

If you look at Picture 16, The entrance sign says "Six Flags". The last time I checked, there was no coaster called Quantum Thruster in a Six Flags. Do you think they also have made-up Six Flags too? Or is this a 2003 ride for a certain Six Flags? (scratching you chinny chin chins huh......?)

i reckon its just a coaster there to show u it will be in the game

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X-Flight gives you wwwwwwwwwwwwwiiiiiiiiiiiiiiiiinnnnnnnnnnnnnnggggggggggggggsssssssssssssss!!!!!!!!!!!!!!!!!!

nitro230ft - They probably wanted to mke their own Six Flags park. Maybe even just for the pictures to show you that you could add Six Flags theming and have rides that are in Six Flags parks. I highly doubt Chris Sawyer or even his developers know of any "secret" rides going to any park.

Anyone else notice that Deja Vu won't have the elevator lift on both spikes? Looks like there's going to be a height limit for the SLC Invertigo's nad the only added feature is vertical trackage.

That said, God Bless Chris Sawyer for making RCT 2. With Hyper Rails coming out soon, it should be a fun off season for enthusiasts.

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Formally Known as Ozzyhead.

The Quantum Thruster screenshot made me wonder if, because this is the Six Flags edition, every park we build (or at least, every scenario that comes with the game) will have "Six Flags" tacked on the name by default. To use examples from RCT 1, "Six Flags Forest Frontiers" or "Six Flags Arid Heights" or "Six Flags Barony Bridge"... you get the picture.

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"What am I doing?"
"OoooohwhAAAAAAAAAAAAAH!"

Anyone notice that there are now "block" brakes, not just staight rectangles as brakes there is actually space seem between different segments. Look next to the station on screenshot 13 on ChrisSawyer.com, also on the Quantum Thruster screenshot, there are actually going to have somewhat a inline twist, or barrel roll, it looks like there is going to be corkscrews for Swarzkopf coaster too, because it looks as if there is a half corkscrew, then a barrel roll, anyone notice that?

*** This post was edited by Rctycoon2k on 6/24/2002. ***

Also it looks as if you can save track designs with paths too, because in the Dizzy Mouse screenshot, where you can see the invisible blue printed coaster, there are paths with it...

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Cedar Point Online - http://www.cponline.tk

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